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T h e N o v a T e a m
_____________________________________·_________________________________SN/TNT_
⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│ Presents: │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│ │
│ Cellblock Squadrons v2.3b Update │
│ *Cracked* │
│ (c)2005 Super Furious Software │
│ │
└──────────────────────────────────────┴──────────────────────────────────────⌡
┌─────────────────────────────────────────────────────────────────────────────┐
│ │
│ Supplied By : TEAM TNT Release Date : 05/22/2006 │
│ Cracked By : TEAM TNT Protection : Serial Check + X │
│ What is it? : Cracked Update OS Required : WinXX │
│ Packaged By : TEAM TNT # of Files : 01 x 5.00 Meg │
│ │
├─────────────────────────────────────────────────────────────────────────────┤
│ Requirements : The Game │
└─────────────────────────────────────────────────────────────────────────────┘
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Release Notes ■
~~~~~~~~~~~~~~~~~
NOTE:
* Previous patches are not required, as we have included content from ALL
previous patches in this release.
Observe the new version number listed in the upper right corner of the
Main Menu for proof that you are updated to v2.3b.
Update Info:
------------
New in Cellblock Squadrons 2.3b
* < TNT says: this is revision "b" of the 2.3 patch with *unknown fixes* >
New in Cellblock Squadrons 2.3
* This includes some minor bugs fixes, and new voice work thanks to Tony from
Anthem Audio.
New in Cellblock Squadrons 2.2
* Fixes a bug that prevented you from fighting the Cyverene Hayder, as well as
several other minor bugs.
New in Cellblock Squadrons 2.1
* It fixes a few bugs, and adds in the ability to lock a target as well.
New in Cellblock Squadrons 2.0
* Asteroid Fields
Battles are no longer without obstacles- start one on the outskirts of an
asteroid field, or take it deep within.
* New Top Pilot changes.
Version 2.0 introduces some dramatic changes to the Top Pilot system. Becoming
the best in your squad is now all about score, and not about damage dealt to
an enemy. All Top Pilots must deal with a new challenge- loosing score for
taking damage, if they wish to be leader of their squad once again.
* Top Pilot rewards.
Thought the normal fighters were a little generic? Now, all Top Pilots have
exclusive access to five completely new advanced fighters, which support such
things as beam, missile and ramming-shield technologies.
* Top Pilot indicators.
Rank indicators on the HUD now display the status of a pilot in their squad-
and whether a player has enough score to finish the mission as the Top Pilot.
* Plasma leaks for all large ships.
Medium, large and unique ships now display an impressive plasma leakage as
they take damage.
* Additional targeting for all small ships.
Your HUD now displays a targeting assist when fighting against both fighters
and small enemy vessels, to help deal with their speed.
* Enemy fighters.
While most space games could do with some larger ships, we could only get
smaller with our creations, and added in enemy fighters that meet your squad
head on. They're fast, efficient, and not to be taken lightly!
* Behind view camera controls.
Enjoy a more dynamic behind view, and control just how dynamic you want it to
be.
* Special use bars functionality.
Special bars can now either display recharge time, special weapon uses
remaining, or how a weapon is overheating. This can be seen in context for
each ship's special ability.
* Fixes, balancing and other adjustments.
Upgrades to enemy vessels, adjustments to the HUD and various other
refinements are just a few of the 'behind the scenes' changes to be found in
2.0.
* Changes to the Barracuda.
As requested by the community, the Barracuda's special nanite repair has been
limited- now only repairing an additional 100% of its hull integrity, at any
time, thanks to its use bar.
More Info:
----------
http://www.superfurious.com/
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Installation ■
~~~~~~~~~~~~~~~~~
1. UnZIP all archives to a temporary directory.
2. Update your game version:
UnRAR UPDATE.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
3. UnRAR CRACK.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
4. To start the game, run or make a shortcut in Windows for:
"Cellblock Squadrons.exe"
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT News ■
~~~~~~~~~~~~~~~~~
zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!
Screw that lame-ass retarded script and all you noobies who use it.
Egotism is good in small doses.
There is nothing wrong with flaming code/crack thieves. We encourage it.
Quality and quantity are both possible simultaneously, yet often difficult.
We continue our journey...
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Joining TNT ■
~~~~~~~~~~~~~~~~~
TNT works in all languages.
If you feel that you have something useful to offer us, such as the ability
to contribute to our scene releasing efforts, then see below.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Contact TNT ■
~~~~~~~~~~~~~~~~~
Those who seek TNT will find a way to get in touch with us.
Just ask around for the #1 Dox group.
TNT has no email address, nor a web site. Any you find are surely fake.
┌────────────────────────────────────╦═╦═╦────────────────────────────────────┐
│ Header Logo : Super Nova [TNT] ║ NFO Layout : Super Nova │
│ ╩ │
└────────────────────────────> Last Update by [Super Nova] <───[12/31/2005]───⌡
" There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
Cellblock_Squadrons_v2.3b_Update_Cracked-TNT
---------------------------------END TNT INFO---------------------------------