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▀ ▄▓██▀▀ ░░░▒▒░▒▓▀ ▀▀■▄ ,,T..E..A..M░...D..V..T.,,▄■▀▀ ▀▓▒░▒▒░░░ ▀▀██▓▄ ▀
▄███ ▀▓▓▓▓ ▀ ■ ■ ▀ ▓▓▓▓▀ ███▄ ▒
▐███ ░░▒░░ ▀▓▀▄ ....P R E S E N T S.... ▄▀▓▀ ░░▒░░ ███▌░
▐▓██░░ ░▒▒░ ▄▄▒▓▌▒▀▄ ▄▀▒▐▓▒▄▄ ░▒▒░ ░░██▓▌
▐▓▓██▒░░░ ▄▀ ▀▓ ░ ░ ▓▀ ▀▄ ░░░▒██▓▓▌░
░▀▓▓▓█▒▒▒▓█ 3D-Brush v2.01 SP1 █▓▒▒▒█▓▓▓▀░▒
▒░ ▀▄▒▀▓▓▓█▄ Incl KeyMaker ▄█▓▓▓▀▒▄▀ ░▒▓
▀▓▓▄▒▀▄▄▀▀▓▓▓▄ ▄▄▄ ▄▓▓▓▀▀▄▄▀▒▄▓▓▀▀
░░░▀█▓▄▄▓▓▄▄■ ▄▄▄▓▓▓▓▓▀▀■ ▄▄▄▄█▓▓▒▒▒▓▓█▄▄▄▄▄ ■▀▀▓▓▓▓▓▄▄▄ ■▄▄▓▓▄▄▓█▀░░░▄
▒ ░ █▓▀█▓▄▄▄▓██▀▀▒▒▒▓██▄▄▓▓▓▓▀▓▀ ░▒░ ▀▓▀▓██▄▄▄██▓▒▒▒▀▀██▓▄▄▄▓█▀▓█ ░ ▒▓
▓█▄▄▓▀ ▀▓▓▀▀░ ░░ ▀▀▓▓ ░▒▒▀■ ▄ ░ ▄ ■▀▒▒░ ▓▓▀▀ ░░ ░▀▀▓▓▀ ▀▓▄▄█▓▓
▀▓██▄ ░ ░▒░ ░ ▀ ■ ░░ ▀ ░░ ■ ▀ ░ ░▒░ ░ ▄██▓▀▒
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▄██▓▓▌ ▓▓ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ Released on 11/17/07 for exclusive usage by ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ members of the release scene. This isnt something ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ to share with your school mates and not for sale. ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ Go and ask daddy to buy this app if you like it! ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ Company ..: 3D-Brush ▒░ ░ ▄███▀▒
▐███▌ ▒░ Url ......: http://www.3d-brush.com/ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▄▄▄▄ ▄ ▀▓▓ ▀▓▓█▓▀
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██▓▓▓▀▒ ░ ░▒█▓▓▀ ░▒▓░░▀█▓▓▄▄▄▒▄▀░▄▄░▀▄▒▄▄▄▓▓█▀░░▓▒░ ▀▓▓█▒░ ░ ▒▀▓▓▓██▀
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▐███▌ ▒░ ▓█ ▀▓█ ▒▐█▒ Release Information ▓█▌▒ █▓▀ █▓ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▀ ▀ ▄▄▓▓ ░░░░░░░░░░░░░░░░░░░ ▓▓▄▄ ▀ ▀ ▓▓ ▐▓▓██▄▄
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▓▀▓ ▄▀░ ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ Features of the program: ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ 1) Usual workflow. At input you provide an OBJ file ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ of 1-100 thousand polygons, preferrably with ▒░ ░ ▄███▀▒
▐███▌ ▒░ UV-mapping in place, at output you get either an ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ object of 1-10 million polygons or textures of ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ normals, displacement, color, transparency and ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ specular. Maximal texture size is 4096 per 4096. ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ Fully seamless texturing provided! ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ 2) Relief, color, specular. Possibility to draw ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ relief detailing, color, specular and transparency ▒░ ░ ▄███▀▒
▐███▌ ▒░ on model's surface. ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ 3) Copy/Paste. All you previously did in 2D now can ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ be done in 3D û editing with layers, cloning ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ surface areas, image transforming on surface, ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ Copy/Paste, filling sealed areas, gradient filling, ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ filling area inside contour, darkening, lightening, ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ smoothening, sharping and so on. ▒░ ░ ▄███▀▒
▐███▌ ▒░ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ 4) Technology of 3D-Brush. Small geometry details ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ get automatically added onto normal map, while ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ large ones modify the geometry. As a result, the ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ object of 40 to 80 thousand polygons displayed on ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ screen looks as of 5 to 10 million polygons owing ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ to detailed normal map. ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ▒░ ░ ▄███▀▒
▐███▌ ▒░ 5) Normal map gets instantly formed, so you can ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ view the object in low-polygonal mode and straight ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ away see how it is going to look in your game or ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ scene. This is particularly important for ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ developing games. ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ 6) Details, applied along a spline. You can easily ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ add details, applied along a spline, such as ▒░ ░ ▄███▀▒
▐███▌ ▒░ chains, bandages, fringe, zipper. Details can be ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ imported as from 3D objects, so as from images. ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ 7) Channels of pen. Pens you draw with contain ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ plenty of channels - depth, color, specular, eraser ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ mask. This allows to considerably speed up the ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ object detailing as you can both apply relief ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ detailing and draw with color. ▒░ ░ ▄███▀▒
▐███▌ ▒░ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ 8) Body sculpting. Although 3D-Brush is more ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ oriented for small detailing, it allows for global ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ object modification, body sculpting too. You can ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ easily bend a hand or a finger, enlarge the head, ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ change object proportions or posture. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ 9) Object deforming tool. You can fix several ▒░ ░ ▄███▀▒
▐███▌ ▒░ points on the object's surface and pull one of them ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ to see the object smoothly deforming. For example, ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ you can easily create a smile or enlarge the ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ object's ear by simply pulling it having fixed the ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ head. ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ 10) Text scribing. You can easily scribe text any ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ way you like, even wrap the text around the object. ▒░ ░ ▄███▀▒
▐███▌ ▒░ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ 11) Fill with fractals and materials. Closed-up ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ areas can be filled with fractals and materials ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ which contain depth, color and specular. The ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ material can be applied not only from camera, but ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ also with use of cubic mapping. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ 12) Transfer details from photo. You can transfer ▒░ ░ ▄███▀▒
▐███▌ ▒░ details onto the object straight from a photo. ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ 13) Draw with contour, square. You can draw not ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ only with a pen, but also with a contour, square, ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ line linking two dots or a spline curve. This ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ allows drawing not only soft organic forms, but ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ also even, strict 'man-made' forms. ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ▒░ ░ ▄███▀▒
▐███▌ ▒░ 14) Connection with Adobe Photoshop. Working in ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ 3D-Brush you can edit texture or current projection ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ in the external graphics editor, and this works ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ with layers in place! For example, you can add a ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ layer in Adobe Photoshop and it will get ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ automatically transferred into 3D-Brush. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ 15) Posibility to edit in external 2D editor. ▒░ ░ ▄███▀▒
▐███▌ ▒░ Virtually all can be edited in external 2D editor û ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ pens, current selected area, clipboard contents, ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ while preserving channels of depth, color, ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ specular. ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ 16) High resolution textures. Exporting textures ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ and 32-bit displacement. ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ▒░ ░ ▄███▀▒
▐███▌ ▒░ 17) Generation of UV. Automatic generation of UV ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ coordinates enabled ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ 18) Several textures. Support of objects with ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ several textures. ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ▒░ ░ ▄███▀▒
▐███▌ ▒░ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▄▄▄▄ ▄ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ ░ ▄▓▓▓▒░░ ▀■▄ ░ ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ▒▒ ▐▓▓▒░░░ ░░ ░▓▌ ▒▒ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ ░ ▄▓▓▒▒▓▓▓▄▄▒ ▀▓░▄▄▄ ▄▄▄░▓▀ ▒▄▄▓▓▓▒▒▓▓▄ ░ ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░▒█▓▓▀ ░▒▓░░▀█▓▓▄▄▄▒▄▀░▄▄░▀▄▒▄▄▄▓▓█▀░░▓▒░ ▀▓▓█▒░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ▄ ▒▓██▌ ░░▄█▓▀ ░▀▀ ▀▀░ ▀▓█▄░░ ▐██▓▒ ▄ ▒░ ░ ▄███▀▒
▐███▌ ▒░ ▓█ ▀▓█ ▒▐█▒ Install Notes ▓█▌▒ █▓▀ █▓ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▀ ▀ ▄▄▓▓ ░░░░░░░░░░░░░░░░░░░ ▓▓▄▄ ▀ ▀ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▀ ▀▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ 1. Unpack & Install ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ 2. Use KeyMaker. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ▒░ ░ ▄███▀▒
▐███▌ ▒░ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▄▄▄▄ ▄ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ ░ ▄▓▓▓▒░░ ▀■▄ ░ ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ▒▒ ▐▓▓▒░░░ ░░ ░▓▌ ▒▒ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ ░ ▄▓▓▒▒▓▓▓▄▄▒ ▀▓░▄▄▄ ▄▄▄░▓▀ ▒▄▄▓▓▓▒▒▓▓▄ ░ ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░▒█▓▓▀ ░▒▓░░▀█▓▓▄▄▄▒▄▀░▄▄░▀▄▒▄▄▄▓▓█▀░░▓▒░ ▀▓▓█▒░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ▄ ▒▓██▌ ░░▄█▓▀ ░▀▀ ▀▀░ ▀▓█▄░░ ▐██▓▒ ▄ ▒░ ░ ▄███▀▒
▐███▌ ▒░ ▓█ ▀▓█ ▒▐█▒ Group Notes ▓█▌▒ █▓▀ █▓ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▀ ▀ ▄▄▓▓ ░░░░░░░░░░░░░░░░░░░ ▓▓▄▄ ▀ ▀ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▀ ▀▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ After a group cleanup we finally got some open ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ positions to fill. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ Do not hesitate to contact your local Team DVT ▒░ ░ ▄███▀▒
▐███▌ ▒░ representative if you can supply new, unreleased ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ software (NO games, NO webware, retail release date ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ 2005 and newer, NO cad or industrial apps) or if ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ you got some experience in cracking or keygenning ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ advanced software protection mechanisms like ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ armadillo, asprotect, flexlm, rsa, etc. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ..And NO, we are NOT searching for affil sites. ▒░ ░ ▄███▀▒
▐███▌ ▒░ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ Signed, ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ TEAM DVT, November 11 2005 ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ░ ■ ■ ░ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░▒▄▀ ▀▄▒░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░▒▓▌ ▄ ░ ░ ▄ ▐▓▒░ ▒▀▓▓▓██▀
▀███▄ ░░ ░▒▒▒▄ ▀■▄ ▒ ▒ ▄■▀ ▄▒▒▒░ ░░ ▄███▀▒
▐███▌ ░░▒▒░░▓▓▓▄ ▀▓▒ ▒▓▀ ▄▓▓▓░░▒▒░░ ▐███▌ ░
▄██▓▓▌ ░▒░▒░▒▒▄▓▓▓▀▐▓░▄ ▄▀ ░▒▒░ ░ ░▒▒░ ▀▄ ▄░▓▌▀▓▓▓▄▒▒░▒░▒░ ▐▓▓██▄▄
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░ ▄▓▀▀▒▒▄███▓▓▒░░ ▀▀▓▓▓▒▒▄▄▄▓█▒░ ░▓▓▓▄▄▄▒▒▓▓▓▀▀ ░░▒▓▓███▄▒▒▀▀▓▄ ░
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░ (( nFO layout by ixlover / buddha ))