▄■ ▄■ ▄■ ▄■
▄▄███▄▄▄▄▄▄▄▄▄ ▄▄███▄▄▄▄▄▄▄▄ ▄███▄▄▄▄▄▄▄ ▄▄███▄
▐██████▀▀▀█████▄ ▀██████▀▀▀████▄ ▀███████████ ▀█████▄
░░██████▌░ ░▀█████▌░█████▌░ ░▀████ ▐██ ░▀█████▌ ▐█████ ░░░░ ░░░░
░░░ ███████░ ░░▐█████▌██████ ░░░▐███▌ ██▌░░▐█████░▐█████░ ░ ░░░ ░░
▒ ▒▒▐██████ ▒ ▄█████▀▒▐█████▄▒▒ ▀█▀▒▐███ ▒ █████▌▒█████▒▒▄■ ▒ ▒▒ ▒
▒▒ ▒██████■██▀▀▀▀▒▒ ▒▒███████▄▒ ▒▒▄████▄▄▒▐████▌ ███████▀▒▒▒ ▒▒ ▒▒
▒ ▒▒ ██████▒ ▀▀███▄▄▒▒ █████▒▒▀■▒▒ ▐██████▀▀■████▌▒█████▀▒ ▒ ▒ ▒▒
░ ░░ ░██████▌ ░ ▐█████░░█████▌░ ░ ░██████▌░ ░████▌ █████ ░░██▄▄ ░ ░
░░░▐███████░ ░░█████▌▐██████▄░░░ ██████▌ ░ █████░▐████░░░ ▐████▌░
██▀▀█████▄▄██████▌███████████▄ ██████ ▀████▄ █████ ▐████
▀▀▀█████████▄ ▀██▀▀▀████▄ ▀██▀ ▐████▄ ████▌ ▄▄███▀
┌───────────────▀▀▀██▄────────▀▀█▄─────────────▀▀█▄─██████▀▀───┐
├────────────────────▀───────────▀────────────────▀────────────┤
■───┘ B E A T P R O U D L Y P R E S E N T S: └───■
└──────────────────────────────────────────────────────────────────────┘
...............QuikQuak.RaySpace.VST.v2.6-BEAT................
Date.: 1215 2006 Supplier.: Team BEAT
Disk.: [xx/01] Cracker..: Team BEAT
Type.: VST
URL..: http://www.quikquak.com
■ ┌──────────────────────────────────────────────────────────────┐ ■
├───┘ R E L E A S E N O T E S └───┤
└──────────────────────────────────────────────────────────────────────┘
RaySpace is a completely new acoustic room simulator. This
unique reverb introduces the new DBT engine that creates
fantastic surround-sound atmospheres. The characteristics of
the room shape, height, positions and materials can all be
adjusted in real-time, making RaySpace a very inspirational
and spontanious tool. Combined with the 3D view and the
parametric equaliser, the user is given the complete audio and
visual feedback of room designs! With full automation, source
and listener positions can be 'walked' though the rooms, ideal
for patching dialogue in radio plays or films. From concert
halls to bathrooms, cathedrals to sewers, you can play and
sing anywhere you desire!
How does it work?
DBT (Diffuse Bubble Tracing) is a highly efficient algorithm
that analyses the entire room in a fraction of a second. It
traces 'bubbles' of sound bouncing off the walls until they
hit the listener. The angle they hit determines the pan and
surround position they play from. With hundreds of these sound
bubbles the listener is immersed in an incredibly rich and
smooth environment.
Shall we play?
With the ability to draw any shape room you like, there are
millions of different reverbs to be made! Have the sound
playing as you draw, and listen to the room taking shape.
Change the wall absorbency and scattering to simulate
different materials from highly dampened and rough, to very
bright and shiny. Use the 3D view to spin and pan around your
room, adjusting the height as you go. The four band parametric
EQ can alter the returned sound immensely, creating just the
right tone for your track.
All good fun, with a serious result, with a great sound and a
decent price.
Why choose RaySpace over other reverbs?
1. Simply the sound. Most reverbs, have a distinct 'greyness'
to them, some even a ringy tone. RaySpace is smooth and
rich, with a massively layered sound.
2. Instantly captures objects and movements in the rooms. No
other reverb does this without 'cheating' with crossfades.
2. Incredibly flexible and with visual feedback. You can
actually see the rooms, not banks of graphs and meaningless
numbers found on other reverbs.
3. Low on CPU usage, even on long reverbs, unlike convolution
techniques.
4. Accurate surround sound responses with no need for tidying
up.
5. Cheap! For all these features, and fantastic sound quality
- only $90.
General features:
* Create fantastic surround reverbs using the completely
unique engine - Introducing the new DBT (Diffuse Bubble
Tracing) system.
* Draw walls of any angle, allowing complex room shapes.
* Four band parametric equaliser, for complete control of
output!
* Ray scattering algorithms for adding randomisation to wall
reflections, giving roughness and character to the rooms.
* Get a real grasp of the virtual space with the 3D ROOM
VIEWER. Using zoom and spin with the mouse - watch and
listen to actual height adjustments.
* Reverb updates almost instantly!
* ZERO latency.
* RaySpace does NOT use convolution algorithms, it's a
completely original design. And unlike convolution, long
reverb times use the same CPU as short ones, allowing you to
make huge spaces!
* Export impulse response feature, so you can still use your
designs in other reverb units.
* Stereo Width control gives fine adjustments from mono
reverb, to 'beyond' speaker position spreads.
* Compact size. RaySpace does not need huge resource files to
store the reverbs, as they only take up a few kilobytes
each!
* 45 presets for instant tweaking.
* Works with all sample rates.
RaySpace updates to 2.6
* Option to ignore 'Dry' output on presets.
* Linear or circular dail mode options.
* Movement noise bug fixed for OSX version.
■ ┌──────────────────────────────────────────────────────────────┐ ■
├───┘ I N S T A L L N O T E S └───┤
└──────────────────────────────────────────────────────────────────────┘
1) Unrar B-RaSp26.rar to a folder in your VST plugs dir
2) Register with following info:
FIRST name : Team
LAST name : BEAT
EMAIL address : [email protected]
____ _________ ______
■ ┌────────/ __ )/ ____/ |/_ __/──────────────────────────────┐ ■
├───┘ / __ / __/ / /| | / / └───┤
│Updated On/ /_/ / /___/ ___ |/ / │
`─[o8/o5]─/_____/_____/_/ |_/_/───────────[ cAN yOU fEEL tHE bEAT? ]──'