Download Ballhalla v1.000 Unlocker keygen by TNT

Added to site2008-08-29
Rating94/100
Votes11


Ballhalla.v1.000.Unlocker.keygen.by.TNT.zip (181528 bytes)

namesizecompressed
Ballhalla.v1.000.Unlocker.keygen.by.TNT.exe 189952 177843
FILE_ID.DIZ 49 49
TNT.nfo 8890 3162

FILE_ID.DIZ

TNT presents keygen for Ballhalla v1.000 Unlocker


TNT.nfo

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                   T h e     N o v a     T e a m
 _____________________________________·_________________________________SN/TNT_

⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│                                  Presents:                                  │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│                                                                             │
│                              Ballhalla v1.000                               │
│                                 *Unlocker*                                  │
│                     (c)2007 ZC Funcraft / Sandlot Games                     │
│                                                                             │
└──────────────────────────────────────┴──────────────────────────────────────⌡

┌─────────────────────────────────────────────────────────────────────────────┐
│                                                                             │
│    Supplied By : TEAM TNT                 Release Date : 08/28/2008         │
│     Cracked By : TEAM TNT                   Protection : Data Structures 340│
│    What is it? : Unlocker                  OS Required : WinXX              │
│    Packaged By : TEAM TNT                   # of Files : 01 x 5.00 Meg      │
│                                                                             │
├─────────────────────────────────────────────────────────────────────────────┤
│   Requirements : The Game                                                   │
└─────────────────────────────────────────────────────────────────────────────┘

 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Release Notes ■
                               ~~~~~~~~~~~~~~~~~

A SavedGame giving you access to all of the areas of the game.

Unlocks: 
         All 60 Levels of Adventure Mode

         All 10 Photos of Adventure Mode

         Access to Relax Mode

         All 60 Levels of Relax Mode

         Access to Time Challenge Mode

         All 60 Levels of Time Challenge Mode

         All 16 Trophies


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Installation  ■
                               ~~~~~~~~~~~~~~~~~

1. UnZIP all archives to a temporary directory.

2. UnRAR the archive to your "All Users\Application Data" directory, 
   overwriting any existing files.
   Always unRAR with full paths!

   a) Windows 9x kernel (98/ME):
      "All Users\Application Data" is usually in "C:\WINDOWS\"
   b) Windows NT kernel (NT/2K/XP):
      "All Users\Application Data" is usually in "C:\Documents and Settings\"

   If you have trouble, make your own profile in the game.  Then, search your 
   drives for the following to find the correct location for extraction:

   Ballhalla
   (the directory name)

3. Play with the profile "TNT".

4. For the Levels, select at the Main Menu:

   (Choose game mode)  ->  Continue Saved Game  ->  (click either 
   'Exit To Level Select' or 'Continue', whichever one is available)

   NOTE: Winning the game by completing Level #60 will re-lock all of the 
         levels.  Also starting a New Game will re-lock all of the levels.  
         The game saves the current level you are on when you quit mid-level.  
         The next time you choose that game mode, it will auto-load the last 
         level that you were working on.  This prevents you from getting to the 
         level selection screen, until you either win or lose the current 
         level.

         *UnRAR the unlocker again if any of the above happens to restore 
         access to all levels.

5. Trophies can be clicked on for a larger view.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  TNT    News  ■
                               ~~~~~~~~~~~~~~~~~
  0day Unlockers, Cheat Codes, & Trainers:

  Seeing as how many users do NOT have 0day/ access older than 6 months, we 
  will continue releasing Unlockers/Cheat Codes/SaveGame Editors/Trainers 
  (which we will refer to by using the term '0day-dox') for updated versions of 
  0day-section game releases.

  The oddity about this is that even if older 0day-dox still work perfectly on 
  the new game versions, we will still put out a new set of 0day-dox 
  specifically tagged for the new game version.  The new 0day-dox will also be 
  tested to make sure they work properly for a new game version, even if they 
  are 100% the same files as a previous version's dox.

  We use a "6-month Minor Update rule" so as not to flood the hell out of the 
  scene.  This means that we will wait until 6 months (calendar time) from the 
  PRE date of the previous 0day-dox.  By 'calendar time', an example is that 6 
  months after January 02 2005 will be July 02 2005.  Six months, not 180 days, 
  to avoid archaic calculations.  After that time, we will wait AGAIN for a new 
  version of the game.  We will NOT use new game versions that came out during 
  the 6 month waiting period.  When a brand new game version is PRE-released 
  after the 6 months of waiting, we will release new 0day-dox for it as needed.

  Of course, MU rules do not affect Major Version updates, such as when a 
  program goes from v3.92 to v4.00.  We always make new dox for Major Version 
  changes, regardless of the amount of time (even if 3.92 came out 1 day ago).

  --------

  zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!  
  Screw that lame-ass retarded script and all you noobies who use it.

  Egotism is good in small doses.

  There is nothing wrong with flaming code/crack thieves.  We encourage it.

  Quality and quantity are both possible simultaneously, yet often difficult.

  We continue our journey...


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  Joining TNT  ■
                               ~~~~~~~~~~~~~~~~~
  TNT works in all languages.

  If you feel that you have something useful to offer us, such as the ability 
  to contribute to our scene releasing efforts, then see below.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  Contact TNT  ■
                               ~~~~~~~~~~~~~~~~~
  Those who seek TNT will find a way to get in touch with us.
  Just ask around for the #1 Dox group.

  TNT has no email address, nor a web site.  Any you find are surely fake.

┌────────────────────────────────────╦═╦═╦────────────────────────────────────┐
│  Header Logo : Super Nova [TNT]      ║      NFO Layout : Super Nova         │
│                                      ╩                                      │
└────────────────────────────> Last Update by [Super Nova] <───[12/31/2005]───⌡

                          " There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
Ballhalla_v1.000_Unlocker-TNT
---------------------------------END TNT INFO---------------------------------


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