▄ ▀ ▀ ▄
▄ ▄▄█▀ ▀█▄▄ ▄
▄▀▀█▄ ▄█▀ ▄▄▀██▀ ▀██▀▄▄ ▀█▄ ▄█▀▀▄
▄ ▐█▄▀ ▄ ▀▀ ▄██▀ t h e c r a c k e r s o f ▀██▄ ▀▀ ▄ ▀▄█▌ ▄
▀▄ ███▄ ▀ ▄▄▄▀ ███ ███ ▀▄▄▄ ▀ ▄███ ▄▀
▀ ▄▄ ▀▀▀▄▀███▀ ███ ▄▄▄ ▄▄▄ ▄▄▄ ▄▄▄▄ ▄▄▄ ███ ▀███▀▄▀▀▀ ▄▄ ▀
███ ▀█▀ ███ ▄██▓▓██▄ ▄███▓██▄ ████▓██▄ ▐█▓▓███▓█▌ ███ ▀█▀ ███
███ ▀ ███ ██▓█▀▀███▌█▓██▀▀██▓█▐█▓█▀███▌ ▓▓██▀██▀▀ ███ ▀ ███
███ ███ ▐███▌ █▓█▐███▌ ▐██ ███▌ █▓█ ▐██▌ ███ ███
█████ ▐█▓█ ▐██▀▐███ ███▌███ ▄███▌██▓█▄▄▄ █████
███ ███▌ █▓█▌ ▐█▓ ▐▓███▓█▀ ▐██████▌ ███
▄█▄▄▄█▄ ▐███ ██▄▐███ ███▌███▀▀███ ▓██▓▀▀▀ ▄█▄▄▄█▄
[rAD!s] ███▀▀ ▀▀▄ █▓█▌ ▐██▌███▌ ▐▓█ █▓█ █▓█▌▐███▌▄▄ ▄▀▀ ▀▀███
██▀ ▐█▓██▄█▓█▌▐█▓██▄███▌ ███ ▐███ █▓███▓█▄ ▀██
▓██▄ ▀███▓██▀ ▀███▓▓█▀ ▐█▓█▌ ▐█▓▌▐▓██▓████▌ ▄▓█▓
▀▓▓█ ▀▀▀ ▀▀▀ ▀▀▀▀▀ ▀▀▀ ▀▀▀▀▀ █▓█▀
▓▌ ▄ ▀█▌ ▐█▀ ▄ ▐▓
▐▌ █ █▌ p r e s e n t ▐█ █ ▐▌
▓ ▓ ■▀▀ ▀▀■ ▓ ▓
▐▌ █▌ Indigo Renderer v2.012 *INCL.KEYMAKER.AND.PATCH* ▐█ ▐
■ ▐█ █▌ ■
█▌ ▐█
▐█ Cracked by....: tRiST Release-Name..: CR-ZBG01.ZIP █▌
██ Supplied......: CORE Release-Date..: 2009/12/22 ██
██▌ Packaged......: CORE Release-Type..: Util ██
█▓▌ Protection....: Serial OS............: Windows ▐▓█
▐██ Crack/SN......: Keymaker+Patch Language......: English ██▌
▐██▌ Rating........: [You decide!] Disks.........: 04 ██▌
▐██ ██▌
█▓█ █▓█
███ ▀█▄ ▄▀▀▀▄ ▄█▀ ███
███▄ ▀▄ ▄█▓▀▄▄▀ ▀▄▄▀▓█▄ ▄▀ ▄███
■ ▀█▓█▄▄ ▀▀▄▄ ▄▀▀ ▀▄ ▄▀ ▀▀▄ ▄▄▀▀ ▄▄█▓█▀ ■
▀▄▄ ▀▀█████▄ ▀▄ ▐ ▀▄▄ ▄▀ ▀▄ ▄▄▀ ▄▀ ▄█████▀▀ ▄▄▀
▀▀█▄▄▄ ▀█▓██ █ ▀ ▀▀█▄ ▄█▀▀ ▀ █ ██▓█▀ ▄▄▄█▀▀
▄ ▀▀██▀ ▀█ ■▀ ▄▀▀ ▐░▓ ▓░▌ ▀▀▄ ▀■ █▀ ▀██▀▀ ▄
▄■ ▄ ▄ ▐▌ ▒▒▌ ▐▒▒ ▐▌ ▄ ▄ ■▄
█▌ ▀ ▓▄▄▀ ▀▄▄ ▀▄▄ ▓▓█ █▓▓ ▄▄▀ ▄▀▀ ▀▄▄▓ ▀ ▐█
▐▓█▄▄▒ ▄▄▄██▀ ▀ ▄▄▓▓▀ ▀▓▓▄▄ ▀ ▀██▄▄▄ ▒▄▄█▓▌
▀▓█▓████▓▓█ ▄█▓▀ ▀▓█▄ █▓▓█████▓█▓▀
▀▀▀▀▀ ░█▀ ▀█░ ▀▀▀▀▀▀▀
░█ ▄▀▀▄ ▄▀▀▄ █
▐▌░▓▀ ▐▌ ▐▌ ▀▓░▐
▀▄ ▄▀ ▀▄ ▄▀
▀▀ ▀▀
▄■ ■▄ ▄▄▀ ▄▀▓▄
▄▓▀▄ ▀▄▄ █▌ ▀ ▓▄▄▀ ▀▄▄▓ ▀ ▐█ ▄▀▀ ▄▄▄ █
█ ▄▄▄ ▀▀▄ ▐▓█▄▄▒ ▄▄▄██▀ ▀██▄▄▄ ▒▄▄█▓▌ ▐▌ ▄▓░ ▀▀▄▄
▄▄▀▀ ░▓▄ ▐▌ ▀▓█▓████▓▓█ █▓▓█████▓█▓▀ ▀▄ ▀ ▀ ▄ ▀▄
▄▀ ▄ ▀ ▀ ▄▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀ ▀▀▓░ █▀ ▐█
█▌ ▀█ ░▓▀▀ ■▀ ▓▌
▐▓ ▀■ ..: DESCRiPTiON :.. ▓▌
█▓ ▓█
█▓ ▓█
█▓ An introduction to Indigo renderer ▓█
█▓ Indigo is a photorealistic renderer which simulates the physics of ▓█
█▓ light to achieve near-perfect image realism. Incorporating an ▓█
█▓ advanced physical camera model, a super-realistic materials system ▓█
█▓ and the ability to simulate extremely complex lighting situations ▓█
█▓ through Metropolis Light Transport, Indigo Renderer is capable of ▓█
█▓ producing the highest levels of realism demanded by architectural ▓█
█▓ and product visualisation. ▓█
█▓ Indigo Materials ▓█
█▓ ▓█
█▓ Everything in an Indigo scene is coated with a material of some ▓█
█▓ kind or another. We have made a real effort to make the material ▓█
█▓ system easy to learn, but flexible enough to let you create ▓█
█▓ ultra-realistic materials. ▓█
█▓ ▓█
█▓ Materials in Indigo are physically based, so that light bounces ▓█
█▓ around your scene in the same way that they do in the real world. ▓█
█▓ Many other renderers make gross approximations of the way light ▓█
█▓ acts, Indigo calculates it correctly. ▓█
█▓ ▓█
█▓ A candy material by tungee ▓█
█▓ ▓█
█▓ For those of you looking for fine grained control over your ▓█
█▓ materials, you can edit the albedo, specular, exponent, bump, ▓█
█▓ displacement, sigma and emission components of each material, as ▓█
█▓ well as blending multiple materials through texture maps. We even ▓█
█▓ have a high performance shader language that can be used to ▓█
█▓ generate textures for any of the material components. ▓█
█▓ High performance ▓█
█▓ ▓█
█▓ Although unbiased is by far the most accurate and computationally ▓█
█▓ intensive rendering technique available, Indigo makes it available ▓█
█▓ to everyone in their daily work. ▓█
█▓ ▓█
█▓ Indigo has had over 5 years of development with a focus on ▓█
█▓ building the fastest possible unbiased renderer. To this end we ▓█
█▓ use SSE, multiple threads and highly optimized C++ code throughout ▓█
█▓ our renderer. We also use widely respected acceleration techniques ▓█
█▓ such as kd-trees, bounding volume hierarchies and ▓█
█▓ metropolis-hasting sampling. Great commercial support ▓█
█▓ ▓█
█▓ We celebrate the artistic ability of hobbyist modelers and ▓█
█▓ students by granting anyone using Indigo for non-commercial usage ▓█
█▓ a free licence. Simple download Indigo and start using it ▓█
█▓ instantly with all the great features we offer to our commercial ▓█
█▓ users. ▓█
█▓ ▓█
█▓ The only limitation placed on your work is a 0.7 Megapixel ▓█
█▓ resolution limit and a non-obtrusive Indigo logo in the bottom ▓█
█▓ right of your renders. See a sample render from the free version ▓█
█▓ of Indigo to get an idea of what is possible. ▓█
█▓ Available for Windows, Mac and Linux ▓█
█▓ ▓█
█▓ Indigo is built to fit in with your workflow, so we are available ▓█
█▓ on all the platforms that you are, whether that is Windows, Mac or ▓█
█▓ Linux. ▓█
█▓ ▓█
█▓ And for high-end users, a 64-bit performance build of Indigo is ▓█
█▓ available for every platform that we support. ▓█
█▓ ▓█
█▓ Physically based ▓█
█▓ ▓█
█▓ Indigo uses purely physically based parameters for the materials ▓█
█▓ and light transport options. ▓█
█▓ ▓█
█▓ This means that real life effects such as the bending of light ▓█
█▓ when it enters a pool of water, the rays of light generated by a ▓█
█▓ dusty room, or the rainbow emitted from a crystal prism - are all ▓█
█▓ created accurately by Indigo. As an artist or designer, you just ▓█
█▓ have to model correctly and specify the material you want - Indigo ▓█
█▓ will do the rest. Getting great lighting with Indigo means ▓█
█▓ thinking like a photographer, not a computer scientist. ▓█
█▓ ▓█
█▓ http://www.indigorenderer.com/home ▓█
█▓ ▓█
▐▓▌▄ ▄▐▓▌
▀░▀ ▀░▀
■▀ ▀■
▀▄ ▄▄ ▄ ▄ ▄▄ ▄▀
▀ ▄ ■ ▄▀▀ ▀ ▀▒▀ ▀▒▀ ▀ ▀▀▄ ■ ▄ ▀
▐▌ ▀ ▄ ▄ ▄ ▄ ▀ ▐▌
▄▓▀▄ ▀▄▄ ▀■ ▄ ■▀ ▀■ ▄ ■▀ ▄▄▀ ▄▀▓▄
█ ▄▄▄ ▀▀▄ ▄▀▀ ▄▄▄ █
▄▄▀▀ ░▓▄ ▐▌ ▐▌ ▄▓░ ▀▀▄▄
▄▀ ▄ ▀ ▀ ▄▀ ▀▄ ▀ ▀ ▄ ▀▄
█▌ ▀█ ░▓▀▀ ..: iNSTALL/REGiSTER NOTES :.. ▀▀▓░ █▀ ▐█
▐▓ ▀■ ■▀ ▓▌
█▓ ▓█
█▓ ▓█
█▓ 1. Press "Patch". ▓█
█▓ 2. Press "Generate". ▓█
█▓ 3. ????? ▓█
█▓ 4. Profit! ▓█
█▓ ▓█
█▓ ▓█
█▓ ▓█
█▓ ..: iMPORTANT NOTE :.. ▓█
█▓ ▓█
█▓ Run CORE10k.EXE to verify this release, if CRC-check fails or ▓█
█▓ even CORE10k.EXE is missing - you are probably using webshit! ▓█
█▓ ▓█
█▓ else ▓█
█▓ ▓█
█▓ Thanks for choosing ▓█
█▓ (C)hallenge (O)f (R)everse (E)ngineering! ▓█
█▓ ▓█
▐█▓ ▓█▌
▐█▓ ▄■ ■▄ ▄▄▀ ▄▀▓▄▓█▌
▀▄ ▀▄▄ █▌ ▀ ▓▄▄▀ ▀▄▄▓ ▀ ▐█ ▄▀▀ ▄▄▄
▄▄▄ ▀▀▄ ▐▓█▄▄▒ ▄▄▄██▀ ▀██▄▄▄ ▒▄▄█▓▌ ▐▌ ▄▓░ ▀▀▄▄
▄▄▀▀ ░▓▄ ▐▌ ▀▓█▓████▓▓█ █▓▓█████▓█▓▀ ▀▄ ▀ ▀ ▄ ▀▄
▄▀ ▄ ▀ ▀ ▄▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀ ▀▀▓░ █▀ ▐█
█▌ ▀█ ░▓▀▀ ■▀ ▓▌
▄▄ ▄ ..: CORE NEWS AND iNFOS :.. ▄ ▄▄
▄████ ▀▄ ▄▀ ████▄
▐██▓██▌ ▐▌ ▐▌ ▐██▓██▌
██▓███ █ - not available - █ ███▓██
▐▓█▓█▌ ▄▀ ▀▄ ▐█▓█▓▌
█▓██ ▐▌ ▐▌ ██▓█
▐█▓▌ ▀▄▄ ▄▄▀ ▐▓█▌
██▌ ▀▄ ▄▀ ▐██
▀█ ▐▌ ▐▌ █▀
▓ ▄▀ ▀▄ ▓
▄█▀ ▀█▄
▄▀▀ ▀▀▄
▄▀ ▀▄
▄█▌ ▐█▄
▓█▌ ██▓
▐██ ▐█▌
██ ██
██ ██
██ ██
▓██ ██
▐██▌ ■▀▄ ▄▀■ ▐█▌
█▓█▄ ▐▌ ▐▌ ▄█▓
▀████▄▄ ▄▄▄▄█▀ ▀█▄▄▄▄ ▄▄████
████▓█████▀▀ ▀▀█████▓████
▐▓█ ▀▀▀ ▀▀▀ █▓▌
▐█▌ ▐█▌
▐█▌ ▐█▌
█▓ ▓█
▐█▌ ▐█▌
█▓ ▓█
▐█▌ ▐█▌
█▓ ▓█
█▌ ██
██ ▐█▌
▐█▌ ▐█▌
▐▓▌ ▐▓▌
██ ▄ ▀■ ■▀ ▄ ██
▐▓▌ ■ ▀ ▀ ■ ▐▓▌
██ ▄█▀▀▄▄ ▄ ▀ ▀ ▀ ▀ ▄ ▄▄▀▀█▄ ██
▐▓▌▄▀▀ ▀█▄ ▀▓▀ ▀▓▀ ▄█▀ ▀▀▄▐▓▌
██ ▀ ▀ ██
███ ███
▓██ ██▓
▐██▌ ▐██▌
▓██ ██▓
██▓ ▓██
▓██ █▓█
███ ███
███ ███
██ ██
▐▌ ▐▌
█ ▄▄▄ ▄▄▄ █
█ ▄▀▀ ▀▀▄ lAYOUt & hEADER bY. [rAD!s] ▄▀▀ ▀▀▄ █
▀▄ ▀▄ █ nfO UPdATED ON [2008/01/08] █ ▄▀ ▄▀
▀▀▄▄▄ ▄▄▄▀ ▄ (c) C.O.R.E. 2 0 0 9 ▄ ▀▄▄▄ ▄▄▄▀▀
▀▀▀▀▀ ▀▀▀▀▀
· CRC 4567:5537