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▄ ▐█▄▀ ▄ ▀▀ ▄██▀ the PDA cracking division of ▀██▄ ▀▀ ▄ ▀▄█▌ ▄
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▐▌ █ █▌ p r e s e n t s ▐█ █ ▐▌
▓ ▓ ■▀▀ ▀▀■ ▓ ▓
▐▌ █▌ Space Shuttle v9.65 *CRACKED* ▐█ ▐
■ ▐█ █▌ ■
█▌ ▐█
▐█ Cracked by....: tam Release-Name..: CR-A3CFF.ZIP █▌
██ Supplied......: COREPDA Release-Date..: 2010/11/19 ██
██▌ Packaged......: Bergelmir Release-Type..: App ██
█▓▌ Protection....: DRM OS............: iPhoneOS ▐▓█
▐██ Crack/SN......: Patch Language......: English ██▌
▐██▌ Rating........: [You decide!] Disks.........: 09 ██▌
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▐▓ ▀■ .:DESCRiPTiON:. ▓▌
█▓ ▓█
█▓ ▓█
█▓ This is SPACE SHUTTLE, with full instructions at www.X-Plane.com. ▓█
█▓ Based on the X-Plane engine, SPACE SHUTTLE lets you really get some ▓█
█▓ cool bits of the Space Shuttle experience, in completely real-time ▓█
█▓ simulation. Nothing is compressed or made unrealistic, but instead ▓█
█▓ the 8.5-minute launch (to 400,000 ft) and last 12 minutes of ▓█
█▓ re-entry (from 200,000 ft, Mach-10) are accurately represented. ▓█
█▓ Here are the options: ▓█
█▓ ->Launch: This option lets you WATCH the launch in real-time, from ▓█
█▓ 10 seconds left in the count-down, through orbiter-roll, through ▓█
█▓ SRB-separation, though External-Tank separation, right through to ▓█
█▓ low-orbit insertion, at 17,500 mph at 400,000 ft. You won't FLY ▓█
█▓ this launch, but the times and speeds and events are accurately ▓█
█▓ laid out for you to see, so you can finally see what happens AFTER ▓█
█▓ the shuttle leaves sight of the cameras on it's flights to space! ▓█
█▓ REALISTIC depiction of the Earth is included, including realistic ▓█
█▓ atmospheric visibility and Earth curvature, so you can see what the ▓█
█▓ view is REALLY like when riding a rocket from sea-level to 400,000 ▓█
█▓ ft. ▓█
█▓ ->ISS Docking. This is a docking sim that gives you full freedom in ▓█
█▓ all 6 dimensions: X, Y, Z, Pitch, Heading, and Roll... This is as ▓█
█▓ tricky as space-flight gets, and YOU will attempt to dock with the ▓█
█▓ ISS... can you handle it? Shuttle and ISS geometry and ▓█
█▓ docking-points are rendered accurately, so you will see the real ▓█
█▓ scale and geometry of both craft. ▓█
█▓ ->Final Approach: Now THIS is one you can FLY like a plane! You ▓█
█▓ will be placed at about 18,000 ft, about 10 or 15 miles short of ▓█
█▓ the runway at Edwards... you will fly clear down to landing on your ▓█
█▓ own! Any decent flight-simmer should be able to handle this one, no ▓█
█▓ problem. ▓█
█▓ ->Near and Distant Re-Entries: THESE are ones that you can fly ▓█
█▓ yourself, and these ones are tricky! I can do them, though, so I ▓█
█▓ know you can, too! You will start off as far as about 600 miles ▓█
█▓ out, at 200,000 ft, Mach-10, well above almost all of the ▓█
█▓ atmosphere, and guide the Orbiter down, by hand, clear to Edwards. ▓█
█▓ The instrumentation in the cockpit is similar to the ▓█
█▓ instrumentation in the real Orbiter, so you will be following the ▓█
█▓ speed, energy, and altitude curves from 200,000 ft all the way down ▓█
█▓ to landing as you S-turn through the stratosphere at Hypersonic ▓█
█▓ speeds. (I am not even slightly kidding or exaggerating. That is ▓█
█▓ the re-entry procedure). Along with pretty accurate ▓█
█▓ instrumentation, help-tips are presented to you in real-time, ▓█
█▓ during the re-entry, to help guide you down, so you should be able ▓█
█▓ to handle it, with enough practice, even if you are not currently ▓█
█▓ familiar with shuttle re-entry procedures. Once you get some ▓█
█▓ practice and get good enough, you will actually start your GLIDE at ▓█
█▓ 600 miles out, 100 miles up, Mach-10, and hand-fly the glider clear ▓█
█▓ to touch-down right on the runway, all in real-time, with pretty ▓█
█▓ accurate physics. It is unlike any plane you have ever flown, or ▓█
█▓ any game you have ever played, but I can do it every time, and one ▓█
█▓ astronaut has hand-flown the entire procedure (rather than leaving ▓█
█▓ it to the autopilot) one time in the history of the shuttle ▓█
█▓ program. ▓█
█▓ Can YOU do it? ▓█
█▓ ▓█
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█ ▄▄▄ ▀▀▄ ▄▀▀ ▄▄▄ █
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▄▀ ▄ ▀ ▀ ▄▀ ▀▄ ▀ ▀ ▄ ▀▄
█▌ ▀█ ░▓▀▀ ..:INSTALL/REGiSTER NOTES:.. ▀▀▓░ █▀ ▐█
▐▓ ▀■ ■▀ ▓▌
█▓ ▓█
█▓ ▓█
█▓ Just import the .IPA file to iTunes. ▓█
█▓ ▓█
█▓ ▓█
█▓ ▓█
█▓ ▓█
█▓ ..: IMPORTANT NOTE :.. ▓█
█▓ ▓█
█▓ Start CORE10k.EXE to verify that this release comes really from ▓█
█▓ CORE. If the CRC check fails or CORE10k.EXE is missing you're ▓█
█▓ holding a fake/third party modified crack/release in your hands! ▓█
█▓ Report a non-working crack to our e-mail: [email protected] ▓█
█▓ Thank you for choosing a quality COREPDA release! ▓█
█▓ ▓█
█▓ This is a cracked product of COREPDA - the official PDA release ▓█
█▓ section of CORE for PDA utils/games. ▓█
▐█▓ ▓█▌
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█▌ ▀█ ░▓▀▀ ■▀ ▓▌
▄▄ ▄ .:COREPDA NEWS AND INFOS:. ▄ ▄▄
▄████ ▀▄ ▄▀ ████▄
▐██▓██▌ ▐▌ While CORE became more and more successful over ▐▌ ▐██▓██▌
██▓███ █ the years CORE decided to open sub-divisions like █ ███▓██
▐▓█▓█▌ ▄▀ COREUTiL or COREPDA! COREPDA will focus on releases ▀▄ ▐█▓█▓▌
█▓██ ▐▌ for PocketPC and PalmOS PDAs. You will get pure ▐▌ ██▓█
▐█▓▌ ▀▄▄ CORE quality as usual. Have fun with this ▄▄▀ ▐▓█▌
██▌ ▀▄ fine release from our PDA division! ▄▀ ▐██
▀█ ▐▌ ▐▌ █▀
▓ ▄▀ Original Cracker Members of CORE are in no way ▀▄ ▓
▄█ affiled with COREPDA! Every division has its ▀▀█▄
▄▀▀ own members and crackers! ▀▀▄
▄▀ COREPDA is a non profit organisation! We're here for the fun! ▀▄
██ ____________________________________ ██
▓██ / ___ \ ___/ ___/ _____/ ____/ __/ ██
▐██▌ ■▀▄ / TEAM\ \ _/ _/__\_ \ / ___// / ▄▀■ ▐██
█▓█▄ ▐▌ \_______/_/ \_/ \_____/ /_____/__/[tOM] ▐▌ ▄█▓█
▀████▄▄ ▄▄▄▄█▀ ...: SUPPORTS COREPDA :... ▀█▄▄▄▄ ▄▄████▀
████▓█████▀▀ ▀▀█████▓████
▐▓█ ▀▀▀ ..:CORE'S MAIN DISTRiBUTiON:.. ▀▀▀ █▓▌
▐█▌ ▐█▌
▐█▌ Site's name Status Speed Storage SiteOp ▐█▌
█▓ ─═══════════─ ─══════─ ─═════─ ─═══════─ ─══════─ ▓█
▐█▌ ▐█▌
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█▓ - not listed any longer - ▓█
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██ ▀ ▀ ██
███ COREPDA's respects & hello's fly out: ███
▓██ ██▓
▓██ to all PDA fans out there in the world! █▓█
██ ██
▐▌ ▐▌
█ ▄▄▄ ▄▄▄ █
█ ▄▀▀ ▀▀▄ lAYOUt & hEADER bY. [rAD!s] ▄▀▀ ▀▀▄ █
▀▄ ▀▄ █ nfO UPdATED ON [2001/12/08] █ ▄▀ ▄▀
▀▀▄▄▄ ▄▄▄▀ ▄ (c) C.O.R.E.P.D.A. ▄ ▀▄▄▄ ▄▄▄▀▀
▀▀▀▀▀ ▀▀▀▀▀
· CRC FA79:A572