. .
.. : : ..
....: . i n f e r n o . :....
..... | | .....
: : | | : :
___ : ________ _______ ____ ______ ________ _______
__/__)___( _ _(/ _(/ __/__ _____\\ _(/ _ _(/ (
/ _ / / __/_ ____\__ / _ / / / _ /
/ / / / _____\ | / / / / / / / /
/ /_ / / | / | / /_ /_ / /_ /_
/______/.\__/ /______| /_____|/___/.\__/\ \--/_____\________\
----------/_____\-------------------------\____\------nerv;sac---
. . . . . .
. :..... | _ _ | .....: .
: -------- : - : : _\ /_ | : - : -------- :
| : `..\_\. . . ./_/..' : |
| . . |
| CAT v2.5 FOR 3DS MAX 8 |
| (c) |
| SOFTiMAGE |
| |
| SUPPLiER ........ iNFERNO PROTECTiON .. REMOVED |
| CRACKER ......... iNFERNO RELEASE DATE. 22/09/2006 |
| PACKAGER ........ iNFERNO SiZE ........ 02x4,77MB |
| |
| |
| RELEASE iNFORMATiON |
/-----------------------------------------------------------------/
| |
| SOFTIMAGE|CAT v2.5 is a complete character animation system |
| plug-in for Autodesk 3ds Max that offers artists in film, post |
| production, and game development an environment to produce |
| better animations faster. |
| |
| Key CAT2.5 Features: |
| |
| Rigging |
| |
| New Gizmo system |
| Selecting and editing of bones can be tedious if the mesh |
| covers up your skeleton. CAT now provides gizmos for making |
| the manipulation of CATRigs faster and easier. With one click |
| a gizmo can be added to your CAT bone, and then all editing of |
| the bone can be performed via the Gizmo allowing. Gizmos can |
| be parented together into a hierarchy that makes your |
| characters faster to navigate. |
| |
| Key Framing |
| |
| Copy Paste Poses and Animation |
| New copy and paste feature for quickly copying and pasting of |
| poses and animation for hubs limbs, hands, feet, and tails. |
| The workflow is a simple Copy and Paste of poses and keyframes |
| speeding up the keyframing of CAT characters even more. |
| |
| New Pose Mixer tool. |
| For studios using bone based facial animation, the pose mixer |
| tool provides a fast intuitive workflow that allows artists to |
| animate CAT in the same way they would normally work using |
| morph targets. A library of poses are defined and then loaded |
| onto the facial rig using a weighted value. Poses can |
| automatically be mirrored while loading onto the face reducing |
| the required number of poses required. This brings the |
| effective workflow of a morpher based system to a bones based |
| facial setup, while giving the artist more freedom to edit |
| bone interpolation manually. |
| |
| CATMotion |
| |
| New Walk Modes |
| CATMotion now includes 3 'Walk Modes'. 'Walk on spot', 'Walk |
| on Line', and 'Path node'. The new feature being of course, |
| the new Walk on Line function. When defining a walkcycle it |
| helps to be able to see the character walking along taking |
| steps correctly as it would if the character were moving |
| forwards. In walk on Line Modes, no path node is required, and |
| the character will move in a straight line at the ideal |
| velocity for the cycle taking steps as it would if it were |
| using a path node. |
| |
| Gradient and Direction controls |
| CATMotion now includes controls for gradient and direction. |
| This allows you to design a broader range of cycles for more |
| conditions. If you need to design a walk cycle for walking |
| backwards for example, a setting of 180 degrees in the |
| direction value will make the character walk backwards. The |
| Gradient control determines a slope that the character will |
| walk up, and this parameter is useful for defining cycles for |
| walking up or down slopes. |
| |
| Motion Capture |
| |
| Cap layers for better interpolation |
| New Cap layer type uses TCB interpolated rotation controllers |
| for smoother interpolation of dense keyframe data. Euler |
| controllers may exhibit irregular interpolation between |
| keyframes due to the problems introduced by Gimbal. |
| |
| Pipeline Tools |
| |
| Batch importer |
| For productions relying on transfer of assets from one |
| application to another, or for studios that are working |
| heavily with Motion Capture, this tool provides an reliable |
| workflow for importing data into Max. All of the import |
| formats supported by CAT are supported by the batch importer, |
| and proprietary formats can easily be added using script. |
| |
| Batch Exporter |
| For Game developers wishing to streamline their pipelines, CAT |
| now provides a well written simple to use Batch Exporter. The |
| Batch Exporter is written using script, allowing studios to |
| easily customize the exporter specify to their engine |
| requirements. |
| |
| |
| iNSTALLATiON |
/-----------------------------------------------------------------/
| |
| Install, enjoy! |
| |
| |
| |
| GROUP NEWS & CONTACT |
/-----------------------------------------------------------------/
| |
| |
| Want to help or just give a hand to iNFERNO? We are looking for |
| legal shells/supply/crackers/coders/sysadmin/etc |
| |
| inferno_at_cryptomail_dot_org |
| |
| WE DO NOT SEND FiLES NOR WE OFFER ANY SUPPORT FOR OUR RELEASES. |
| WE NEVER PUBLiSH OUR RELEASES ON HTTP/P2P/FXP NETWORKS. |
| IF YOU LIKE OR USE THiS SOFTWARE YOU MUST BUY IT! |
| |
| |
| GREETiNGS |
/-----------------------------------------------------------------/
| |
| AGAiN * ARN * BS * CORE * DEViANCE * DVT * DWP * ECLiPSE * FFF |
| PDX * RAZOR 1911 * RELOADED * REVOLVER * SAC * SCOTCH * SSG |
| XFORCE * ZENiTH * ZWT |
| |
| ". ." |
: - : ------------------------------------------------------- : - :
`...: .. n e r v , s u p e r i o r a r t c r e a t i o n s .. :...'