Download SideFX Houdini Master v6.1.417 crack by PARADOX

Added to site2006-04-22
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sidefxhoudinimasterv6.1.417crackparadox.zip (243647 bytes)

namesizecompressed
SideFX_Houdini_Master_v6.1.417-PARADOX/file_id.diz 399 196
SideFX_Houdini_Master_v6.1.417-PARADOX/PARADOX/hserver.exe 503808 235931
SideFX_Houdini_Master_v6.1.417-PARADOX/PARADOX/install.txt 198 131
SideFX_Houdini_Master_v6.1.417-PARADOX/Paradox.nfo 19972 6597

SideFX_Houdini_Master_v6.1.417-PARADOX/file_id.diz

            Houdini Master v6.1.417 
                      (c)
                    SideFX 
+-─── ░ ─────────────── ░ ─── ▄▄▄ ───-▐▄ ░ -+
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+▐█▌─pl───── ░ ──────── ░ ────────── ─ ██ --+
          [Disks: 14/14]



SideFX_Houdini_Master_v6.1.417-PARADOX/PARADOX/install.txt

1. install
2. run services.msc to stop houdini license server
3. replace hserver.exe in windows/system32 dir with cracked one from /PARADOX-dir
4. run services.msc to start houdini license server


SideFX_Houdini_Master_v6.1.417-PARADOX/Paradox.nfo

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  ▀ ▄█▀▀▀ ▀                 Houdini Master v6.1.417                   ▀▀▀ ▄ ▀
  ▀█▀                                 (c)                          ▀ █ █▄▀
  ▀▀▄█▀                             SideFX                          ▀ ▀█▄█▄▀
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█▌ █  Cracker  : paradox                ▄██▀      ▄ ▀  ████ ████████▄      ▀
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█    ───────────────────────────────▐█▌▀▄       ▄ ▀███ ██▐███▀▀██▌
█ Release Date : 07/2004            ██ █▌ ▄▄       ▄▄▄██▌███ ██ ▀▄▄▀██████▄
█ Protection   : N/A                 ██▐█▄▄▄▀▓▓▓▓▓ ██████▐▀▌▀▄▀▄████████████▌
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█ ───────────────────────────────────   ██             ▀██████▌       ▐▌▓▓▐█▌
█ Requirements : 586 CPU, +64MB ram      ██   ▄▄████▄▄ ▄██████        █▐▓▌██▌
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 ~~~~~~~~~~~~~

 Houdini  Master,  the  flagship  product from Side Effects Software, is the 
 ultimate   tool   for   the  creation  of  advanced  visual  effects.  With 
 capabilities  spanning  the  entire  production  pipeline,  Houdini  Master 
 delivers  unparalleled  possibilities  and productivity to artists who wish 
 to push the envelope of computer animation. 
           
 ........  
 Modeling  
 The  modeler  provides  the  ultimate  feel for artists using intuitive and 
 extensible  3D  handles, brushes (for painting, combing and deforming), and 
 an  unmatched  toolbox  of NURBS, BΘzier and game-inspired polygonal tools. 
           
     * surfacing: extrude, skin, rail, revolve, sweep, join, stitch, fillet 
       (free-form  and circular), round, bridge, paste hierarchical splines, 
       reparameterize, polyloft, polyknit, polycap, polywire 
     * deforming:  fractalize,  lattice,  curve  and  surface  clay,  blend 
       shapes,  ray,  creep,  magnet,  twist,  spring,  proportional  normal 
       displacement   and  transform,  sculpt,  bulge,  edit,  comb  normals 
     * cutting  and  refining:  carve, intersect curves and surfaces, trim, 
       subdivide,  convex,  bricker,  refine,  polyreduce,  cookie,  crease, 
       lathe, polysplit, edgedivide, edgecusp 
     * fitting: resample, fit, profile, polyspline, polypatch 
     * instancing:  align,  particle, copy, stamp, trail, sort; new: mirror 
     * cleaning:  delete,  dissolve,  blast, edgecollapse, edgeflip, smooth 
     * converting: convert, trace, tristrip 
     * attribute painting: paint 
     * generators:  L-system,  metaball,  sphere,  box, circle, font, grid, 
       line,  isosurface,  torus,  tube,  superquad, curve, platonic solids, 
       attribute create 
           
 ...................... 
 Animation & Characters 
 A  sophisticated  set  of character tools assists animators in the creation 
 of   realistic   characters  with  subtleties  of  motion  and  a  flexible 
 underlying structure. 
           
     * large  project  management  through  scene-level  object hierarchies 
     * new:  interactive  parenting,  look  at,  and follow path operations 
     * user-defined persistent animation handles 
     * real-time procedural motion blending and layering 
     * highly  efficient skeleton-building interface with bone-chain split, 
       mirror, and copy features 
     * 3D  inverse,  forward,  and  follow-curve  kinematics  on multi-bone 
       chains with angular constraints 
     * fully accessible and animatable bone parameters 
     * hybrid  IK/FK  bone  posing handle (providing IK-style interactivity 
       for all bone chain types) 
     * bone joint manipulation handles 
     * animatable bone length and twist handles 
     * proximity-based capture technology 
     * "Pill-style" procedural capture and deform tools 
     * interactive capture weight editing/painting 
     * motion-capture  editing  tools  with multi-target variable-weight FK 
       and IK 
     * multi-format  channel  editor and dope sheet with new: multi-channel 
       collapse and hold key support 
     * integrated audio synthesis and editing tools 
     * expression support for virtually all parameter values 
           
 .................. 
 Effects & Dynamics 
 Award-winning    procedural   particle   operators   deliver   unparalleled 
 capabilities  for  effects  artists.  These tools excel at creating natural 
 phenomena  and  controlling  the  flocking  behavior of complex characters. 
           
     * intuitive, procedural visual paradigm 
     * rich library of built-in effects 
     * individual particle attribute and collision control 
     * sub-frame controllable events and behaviors 
     * memory-efficient  3D  geometry instancing with up-vector support per 
       particle 
     * 2D sprite instancing support via OpenGL 
     * flocking with control over inter-particle forces 
     * momentum-preserving,  animatable  particle  emitters include points, 
       edges, trimmed surfaces, volumes, and other particles 
     * animated  collision objects, attractors and forces (e.g. wind, drag, 
       turbulence, gravity, and friction) 
     * integrated rigid body and soft body dynamics 
     * support for user-defined particle operators 
           
 ........... 
 Compositing 
 The  compositor  provides  an  immersive and integrated 2D / 3D environment 
 that  allows  artists  to explore novel solutions to challenging real-world 
 production problems. 
           
     * deep   raster   support   with  8/16/32  bit  integer  and  32  bit 
       floating-point channels 
     * intelligent  image  access  and caching structure optimized for film 
       and IMAX resolution 
     * multiprocessor support 
     * state-of-the-art,  image  viewer  with additional timeline and graph 
       modes 
     * efficient,  interactive  workflow  with handles for direct image and 
       timeline manipulation 
     * expanded  toolset,  including  rotospline,  font  support, operation 
       masking, keying, blur effects, 3D lighting and fog 
     * highly integrated with Houdini's Mantra renderer 
           
 ......... 
 Texturing 
 The  texture editor seamlessly integrates 2D and 3D textures. Fine-tuned by 
 game  developers,  these  new texturing tools enable the rapid creation and 
 manipulation of textures. 
           
     * interactive  texture  UV  editing with handles, such as stitch, cut, 
       unwrap, mirror, subdivide, smooth, paint, soft-deform 
     * multifaceted texture unwrapping 
     * advanced UV texture visualizer 
     * support for multiple textures per vertex 
     * interactive texture positioner 
     * rich  library  of  procedural  textures (including 3D solid textures 
       like marble) and operators 
     * texture-mapping  options  include  polar,  cylindrical,  spherical, 
       orthographic, cubic, and shrink-wrap 
           
 ..................... 
 Shading and Materials 
 A  powerful  and  highly-integrated  shading  language  (VEX)  is supported 
 throughout the package. 
           
     * procedural shading operator management 
     * OpenGL VEX shader previewer 
     * support for RenderManÖ shaders 
     * support for mental rayÖ shaders 
     * rich gallery of VEX shaders 
           
 ............ 
 VEX Building 
 NEW:  Houdini  features  an intuitive and interactive VEX builder to create 
 shaders  and  operators  for surfaces, particles, compositing and animation 
 channels. 
           
     * editable   and   extensible   library   of   VEX  operators  (VOPs) 
     * rich set of low, intermediate and high-level operators 
     * support for nested VOP networks 
     * integrated real-time feedback 
           
 ......... 
 Rendering 
 Render  your  scenes in the full-featured Houdini Mantra renderer or from a 
 wide  range  of  industry-standard renderers that are seamlessly integrated 
 into Houdini. 
           
     * native  support  for  Mantra,  a hybrid ray-trace scan-line renderer 
       supporting  VEX  (an  advanced shading language), ultra-fast particle 
       rendering,  a  variety  of  shader types (displacement, surface, fog, 
       and   light),   volumetric   textures,   and   subdivision   surfaces 
     * totally integrated, transparent support for RenderManÖ, mental rayÖ, 
       and new: EntropyÖ Interoperability 
     * Geometry  Formats:  IGES,  DXF,  WavefrontÖ, InventorÖ, PostScriptÖ, 
       LightwaveÖ,  SDLÖ,  AdobeÖ  fonts,  TrueTypeÖ fonts; export RIB, DXF, 
       WavefrontÖ, InventorÖ, VRML 
     * Image  Formats: PIC (native), RAT (native), CineonÖ, TIFF, GIF, SGI, 
       WavefrontÖ,    Targa,    AccomÖ,    JPEG,   QuickTimeÖ,   MovieMakerÖ 
     * Platforms:  Windows  NT  4.0 (IA32), Windows 2000 (IA32), Irix 6.5+, 
       Linux  (IA32),  SolarisÖ  8+ (SPARC), Windows XP (IA64), Linux (IA64) 
     * HDK:  C++  based Houdini Developer's Kit allows developers to extend 
       the software 
           
           
           
 another programm brought to you by Paradox 

 ATTENTiON:
 ~~~~~~~~~~

 We have open positions to fill:

 If you are a talented:

  - cracker
  - supplier
  - dump owner

 please do not hesitate and
  contact us now:

 [email protected]


 NOTE: Please neither request nor ask any stupid
        questions like how do i apply a crack!

 WE NEiTHER SUPPORT FREE NOR COMMERCiAL DiSTRiBUTiON OF
  OUR RELEASES!

 WE NEiTHER SELL CDs, FXP OUR RELEASES, SHARE THEM iN
  ANY KiND OF P2P NETWORK NOR DCC THEM TO ANYONE!

 WE DO NOT WANT OUR RELEASES THERE AT ALL! YOU ARE
  NOT SUPPORTiNG US iN ANY WAY iF YOU SPREAD
   OUR STUFF AROUND!

 ONLY GAY MOTHERFUCKERS DO THAT, WE SHiT ON YOU!

  OUR RELEASES ARE MENT FOR THE SCENE ONLY AND NOT FOR
   ALL YOU WAREZ HUNGRY FUCKERS!!!


 INSTALL NOTES:
 ~~~~~~~~~~~~~~

 unZiP,     unRAR    and    install.    See  install.txt in /PARADOX-dir for 
 details of what-to-do after installation. 
           
  

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█  If you are a talented:             ▐█▌▀▄       ▄ ▀███ ██▐███▀▀██▌
█                                     ██▌ ▄▄       ▄▄▄██▌███ ██ ▀▄▄▀██████▄
█   - cracker                         ██▐█▄▄▄▀▓▓▓▓▓ ██████▐▀▌▀▄▀▄████████████▌
█   - supplier                        ▐█▌▀▀▀▄▓▀▀▀▀ ▐███▌██▄█▄██▌▀   ▄▄█▀▓▓ ██
█   - dump owner                       ██          ▀██▀▐███████       ▀█▐▓▌██
█                                       ██             ▀██████▌       ▐▌▓▓▐█▌
█  please do not hesitate and            ██   ▄▄████▄▄ ▄██████        █▐▓▌██▌
█   contact us now:                       ██ █████████████▀▀▀        ▄▌▓▓▐██
█                                          ▀ ███████▀▀▀ ▄           ▀▀▄▓▌███
█  [email protected]                  ▀▀▀▄     ▐█▌  ▄   ▄▄▄▓▓▓▓▓▀▄█▌
█                                              ▀██▄    ▄▀▀█▄▄▀█▓▓▓▓▀▀▄▄▄███▌
█ ▀  ▄▀       BOARDS:  ───────────────────       ▀██▄ ▐██████▀▄▀   ████████
█ ▄ █         DONT APPLY, BBS SCENE IS DEAD        ▀██▄ ▀▀▀▀     ▀▄▄ ▀▀▀▀▀▄
██▄██▀▀  ▀    ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄        ▀██▄       ▄▐██▀██████▌
██▄▄▀▄███▀▀▀▀▀▀▀▀▀▀▀                    ▀▀▀▀▀▀▀████▄▄▄████▀     ▌████▄▀████▌▌
█ █▀▄▄                                              ▀▀▀▀        ▌██████▄███▌▌
▄ ▀                                       ▄▄    ▄▄▄▄   ▄▄▄▄▄▄▄▄ ▐█▀▀▄▀██▀▀█▀
                                ▄▄▄██▄ ▀███▌ █▄ ▐██▌  ▐██▌ ██▀  ▀  ▐█ █ █▌
                    ▄▄▄▄▄███▀▐██▀ ▐██   ▐██ ▐█▌ ███  ▀▀▀█▄▄▄▄       ██▄▓▒▌
                  ▀███   ██▌  ██▌  ██▌  ██▌ ██ ▐██▌ ▄██▌ ▐██▌       ▀▓▀▓▀pl  ▀
            ▄  ▀   ▐██▌ ▐██   ▐██▀▀▀▀  ▐██▄▄██▄█▀▀▀▄███▄▄▄██▄      ▀  ▄ ░▀▄▄▄▀
▄  ▄▄    ▄▀    ▀    ███ ██▌   ▄██▄▄██▀ ▀▀▀▀      ▄▄▄▄▄▄▄▄▄▄▄         ░ ░  ▄█ █
   ▄ ▀▀█▄▌▄        ▀▀▀   ▀█  ▀▀▀▀   ▄▄▄▄▄▄███████▀▀▀▀▀▀▀▀▀▀▀███████▄▄▄░▄▄█▄▀▄█▌
     ▄▄▄▀███▀ ▄▄████▄▄▄        ▄████▀▀▀▀▀▀                         ▀░▀▀▀▀▀█▀▄██
    ▀   ▀█▀ ▄███████▀▄▄▀        ▀▀█▄▄                                  ░   █▀██
   ▀      ▄████████ ████           ▀██▄                                    █ ▐█
           ████████▐██▀▄██▄          ▀██        N E W S F L A S H !        ▄  █
           ▐██▀▀███▌██ ██▄▀ ▀▄      ▄▀▐█▌                                     █
  ▄██████▀▄▄▀ ██ ███▐██▄▄▄ ▀▄ ▀  ▄▄ ▐█ ██   We still do it just for fun!      █
 ▐████████████▄▀▄▀▐▀▌██████ ▓▓▓▓▓▀▄▄▄█▌██                                     █
  ██ ▓▓▀█▄▄   ▀▐██▄█▄██▐███▌ ▀▀▀▀▓▄▀▀▀▐█▌                                     █
  ██▐▓▌█▀       ███████▌▀██▀          ██                                      █
  ▐█▌▓▓▐▌       ▐██████▀             ██                                       █
  ▐██▐▓▌█        ██████▄ ▄▄████▄▄   ██      Greets are going out to:          █
   ██▌▓▓▐▄        ▀▀▀█████████████ ██    ──────────────────────────────       █
   ███▐▓▄▀▀           ▄ ▀▀▀███████ ▀     BACKLASH ■ PANTHEON ■ CLASS ■ HS     █
   ▐█▄▀▓▓▓▓▓▄▄▄   ▄  ▐█▌     ▄▀▀▀       DYNASTY ■ COUNCIL ■ GENESIS ■ NAC     █
   ▐███▄▄▄▀▀▓▓▓▓█▀▄▄█▀▀▄    ▄██▀         PDXCONSOLE ■ MYTH ■ AOD ■ LND        █
    ████████   ▀▄▀██████▌ ▄██▀                                           ▄  ▀ █
    ▄▀▀▀▀▀ ▄▄      ▀▀▀▀ ▄██▀                                              █ ▄ █
   ▄█████████▌        ▄██▀        ▄▄▄▄▄▄▄▄▄▄▄▄▄     ▄▄▄▄▄▄▄▄▄▄▄▄▄    ▀  ▀▀██▄██
  ▐██████████▄      ▀████▄▄▄████▀▀▀ ▄          ▄███▄       ▀▀▀▀▀▀▀▀▀▀▀███▄▀▄▄██
pl█▀▀███████▓▒▒░       ▀▀▀▀      ▄▒▓▓██▄▄▄     ▐████▌ ▄███▄▄▄    ▄▄▄     ▄▄▀█ █
 ▄▄██▄▄▄ ▀▄▒▓███▄        ▄▄▄▄▄▄█▓▓▓██████████▄ ▄████  ▀▀▀██████ █▄███ ▄     ▀ ▄
██████████▄▄▀ ▀██▀▄▄▄███████████████████████████████▓▒ ▒▓▄▄█████▄▀▀▀▄█▐█
███▀▀█████████▄▄▄█████████████▀▀███████████▌▄█▀▀█████▄▄▄█████████████ █▐▌
▀▄ ██▄▀███████████████▀████▀▄▄█▀ █████▄▀███▐▀    ▀▀▀█████████▀▄▄▄▄▄▄▄█▌██
███▄███▄▀██████████████▐██▄▀███▄▀  ▀▀▀▀▀▐██▌           ▀▀▀▀▀ ███▌██▌██▐█▌
████████▌ ▀▀██████████▌▀▀    ▀▀████▄▄▄▄  ███                  ██▐███▐█▌█
 ▀▀▀▀▀▀        ▀▀▀▀▀▀             ▀▀▀▀██████▄                ▐█▀██▐▀█▀▀█▌
Nfo Characters and Layout by Puschel ▀  -  Last updated :   █▀  2002/02/25
			   			



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