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▓▄ ▄ ▀▄ ░ ▒ ▒ ██░███ ░ █ █ █ █ █ █▓░ ▄▓
█▄ █ ▄ [APOGEE BRiNGS YOU] ▄█████▀ ░ ▄▄█ █▄▀ █▄█▄ ▄█
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▓▓█▄▄ ▄▀ [HYPERMATTER FOR MAYA 6] ▀▄ ▄▄█▓▓
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███ Date......[ 2004-07-31 ] ███
███ Size......[ 04 x 4.88MB ] ███
█░█▄ Protection[ SECRET ] ▄█░█
██▒▒█▄▄ Type......[ 2D/3D ANIMATION PLUGIN ] ▄▄█▒▒██
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▀▄▄███ RELEASE & iNSTALL iNFO ███▄▄▀
▄██▓██ ▀▄ ^^^^^^^^^^^^^^^^^^^^^^ ▄▀ ██▓██▄
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HyperMatter is a physically based animation
system that, in essence, allows an animator
to ascribe to objects a sense of
`materiality' or `substance', so that
computer generated objects behave in the
HyperMatter world much how objects behave in
the real world. Indeed, the HyperMatter
system is designed specifically to this end,
to try to invoke in the animator (or viewer)
the belief that the objects they see are
`material' and to allow the animator to
apply to objects the same sorts of
intuitions that he or she would normally
apply to physical objects in the real world.
HyperMatter for Maya plug-in is OPLÆs first
end-under product, after having recently
completed development, fine-tuning and
documenting of its core HyperMatter
software.
OPL's design philosophy dictates precision,
simplicity and clarity. No effort has been
spared making the animatorÆs task of using
HyperMatter as intuitive and rewarding as
possible. Maya animators will be able to
quickly and easily take full advantage of
HyperMatterÆs vast reservoir of uses and
effects.
The HyperMatter For Maya plug-in consists of
a library of MEL commands and UI-tools that
enable the creation, display, manipulation
and control of (physically-based)
HyperMatter objects, and which handle the
relation between these and associated Maya
geometry.
http://www.hypermatter.co.uk/index.html
Install Notes:
--------------
1) Unzip & Unrar to a temp directory
2) Check Crack/install.txt
3) That's it Folks.
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