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P R E P A R E T O B E U N L E A S H E D ! !
Multiwinia Survival Of The Flattest RIP v1.1.0
─ ───────────────────────────────────────────────────────────────────────── ─
Release Date : 23/10/2008 Protection : Auth Key + Dummy Sectors
Release Type : RIP 10x5.00MB Company : Introversion Software
─ ───────────────────────────────────────────────────────────────────────── ─
Release Notes:
Long ago, an incredible digital world was created by a genius computer
scientist called Dr Sepulveda. It was a land renowned for its beauty
and peaceful inhabitants... that is, until the day they discovered
their own autonomy. Tribes of restless sprites began to roam the
landscape, hell-bent on each other's destruction and unswerving in the
pursuit of world supremacy. They became known far and wide as the
Multiwinians...
Introversion Software proudly presents Multiwinia: Survival of the
Flattest - the ultimate retro-arcade multiplayer experience. Choose
from a selection of six spectacular, action-packed game modes, set in
one of the most beautiful game environs you will ever set eyes on.
Challenge your opponent to a game of stickman slaughter, and watch
digital-war unfold, as your Multiwinian army struggles to complete a
chosen task faster and better than your rival's.
It's fast, it's furious, and only the flattest will survive!
=====================
VERSION 1.1.0
=====================
Multiplayer Lobby Improvements
- Lobby Chat is now available in Multiplayer games
- Players can now change their name using the /name or /rename
commands, either from the Lobby or from within the game
- Server hosts may now password their servers (advanced options)
- Server hosts may now kick connected players while in the Lobby
- The "connecting..." screen now gives you a better indication on
success/failure/progress of your connection
- Players joining a server are now able to see the current Advanced
Options for the game
- Server filter settings are now saved
- Players may now select 'Random' in Assault games if they have
already selected either Attack or Defense
- Fixed 'Player has left the game' messages now appear in lobby chat
- Team names/kick button highlights will now render correctly for the
server
- Connecting players can no longer see the kick buttons
- All players must signal READY before the game can begin
- Fixed issues with old chat messages from disconnected clients from
the perspective of new clients
- All clients will now be able to chat, not just the first 3 that
connect (assuming some leave and others join)
- If a player previously kicked from a server joins again, they will
be correctly assigned a team
Interface
- A message will now be displayed if you reach your power-up limit
while in Retribution mode
- The Retribution timer will no longer be displayed during the grace
period on maps that you start with no Multiwinians
- Co-op Mode can no longer be selected for the Capture the Statue
level 'Field of Unlife'
- Fixed Assault mode Pulse Bomb Control Stations not having the large
dish during Grace Period.
- Removed placement cursor when game has ended.
- Stopped beeping when moving Armours with the 360 controller.
- Fixed corruption of preferences.txt
- A Sound Volume option can now be found in the Sounds Options window
- Server filter settings are now saved
- You can now simply click on a statue to select it and give move
orders.
Gameplay
- Ants Nests have been nerfed : They will now take damage (10%) while
there are no ants inside. This enables you to fight an ants nest.
- Statues being carried by Multiwinians affected with the Hot Feet
power-up will now move faster
- Fixed an Exploit on the Assault map 'The Third Kind' which would
make it impossible for the attackers to win
- Fixed small gaps in laser fences on the maps 'The Last Stand' and
'Stairway to Heaven'
- Fixed a number of behavioral issues with Ants
- Computer controlled teams will no longer ignore statues which have
collided and become stuck in Capture the Statue
- Fixed a bug where the retribution power limit could block starting
powerups on maps without spawnpoints
- The Randomiser effect will no longer create Multiwinians on teams
which have been eliminated.
- Power-ups in the Advanced Tutorial will now terminate correctly upon
use
- Napalm Strikes will now set fire to trees much more reliably
- Virii no longer count towards your population limit, but have their
own limit instead
- The number of ants nests that can be in the game at any one time is
now limited
- Game Stability: Fixed a number of crash issues to help improve game
stability
General
- Game Stability: Fixed a number of crash issues to help improve game
stability
- Fixed : Sync Error on CTS map 'Melting Pot' caused by the Tornado
effect
- Fixed : Sync error involving Officers sending Darwinians into a
radar dish
- Fixed : Issue which would cause Gun Turrets to randomly jerk to the
side occasionally while under manual control
Ripped: Nothing!
─ ───────────────────────────────────────────────────────────────────────── ─
Install Notes:
1. Unpack the release with WinRAR or equivalent
2. Watch our cracktro!
3. Run with Multiwinia.exe
4. Enjoy!
Additional Notes:
For multiplayer functionality, you must buy the game - and trust us -
it's definetely worth it!
Remember to support quality games like this one or it will be sad to lose
such an cool indie developer like this one, just because you want to
play for free.
─ ───────────────────────────────────────────────────────────────────────── ─
Unleashed salutes all friends of the family, contacts and competition!
─ ───────────────────────────────────────────────────────────────────────── ─
" Prepare to be Unleashed! "