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T h e N o v a T e a m
_____________________________________·_________________________________SN/TNT_
⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m──┐
│ Presents: │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-────────────────────────────│
│ │
│ Squad Battles: Advance of the Reich v1.02 Patch *RIP* │
│ *Cracked* │
│ (c)2003 HPS Simsulations │
│ │
└──────────────────────────────────────┴─────────────────────────────────────⌡
┌────────────────────────────────────────────────────────────────────────────┐
│ │
│ Supplied By : TEAM TNT Release Date : 03/21/2005 │
│ Cracked By : TEAM TNT Protection : CD Check │
│ What is it? : Cracked Update OS Required : WinXX │
│ Packaged By : TEAM TNT # of Files : 01 x 5.00 Meg │
│ │
├────────────────────────────────────────────────────────────────────────────┤
│ Requirements : The Game │
└────────────────────────────────────────────────────────────────────────────┘
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Release Notes ■
~~~~~~~~~~~~~~~~~
Update Info:
------------
Changes for Advance of the Reich V1.02
- Added Train vehicle type and train movement rule.
- Change so that Immobile Vehicles do have an inherent assault value.
- Added ability for heavy weapons to be Setup, increasing their
effectiveness (see Firing in the Users Manual).
- (Database) Increase of effectiveness of MG-42.
Changes for Advance of the Reich V1.01a
- Fix for program crash.
Changes for Advance of the Reich V1.01
- Added definition of "Covered Terrain" which increases the probability
that Vehicles assaulting into that terrain become Immobile as a result.
Coverted Terrain is noted in the Terrain Info box with the "C"
designation.
- Added ability to create scenarios having Breastwork defenses (see
Hex Menu under Scenario Editor).
- Added ability for Demolition loads to destroy Railroads and Bridges
(see Demolition Weapons under Weapon Types in the Users Manual).
Changes for Advance of the Reich V1.0
- Added Plus sign to 2D icon of vehicles carrying passengers.
- Added Searchlights and Binoculars as Detection Weapons (see Weapon
Types in Users Manual).
- Added Skiis for greater mobility in Snow Conditions (see Movement
in Users Manual).
- Added Smoke Grenades (see Weapon Types in Users Manual).
- Added Diving Vehicles (see Movement in Users Manual).
- Added Metal Detectors for clearing mines.
- Added Tunnel Movement between Sewer hexes (see Movement in Users Manual).
- Change to prevent crew-served weapons from being fired from Shallow
Water hexes.
- Added Protection Value to reinforcement entry in Arrived Dialog.
- Change to Assault Effects of 1/4 for Pinned and 1/8 for Broken.
- Added new Horse vehicle type with additional movement rules
(See Movement section of Users Manual).
- Change so that Vehicles receive no protection from enemy fortifications
(Instead of half protection from Improved Positions and Trenches).
- Change so that using Demolition Weapons against Vehicles causes a
check for Immobile status.
- Added a high HE Immobilization Effect that allows large caliber guns
and large bombs to cause Immobilization of vehicles (see Firing section
of Users Manual).
- Change so that Sniper Fire from Disrupted, Pinned, or Demoralized crews
losses its special effects.
- (Editor) Added ability to assign a Facing to a Bunker, Pillbox, or Cave
hex (see Firing section of Users Manual and Hexes Menu in Scenario
Editor).
- (Editor) Added ability to toggle Immobile state of a vehicle.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Installation ■
~~~~~~~~~~~~~~~~~
1. UnZIP all archives to a temporary directory.
2. Update your game version:
UnRAR UPDATE.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
3. UnRAR CRACK.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
4. To start the game, run or make a shortcut in Windows for:
ar.exe
5. For the Editor, run or make a shortcut in Windows for:
sqedit.exe
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT News ■
~~~~~~~~~~~~~~~~~
We are the REAL original TNT. Any other groups who have tried to front as
TNT over the years were just imposters.
TNT knows that you all love the original SFV data in our NFO files.
Too many "new" sites, using cookie-cutter scripts and that god-awful
zipscript-c (aka project-zs), ruin all the nice SFV files in the scene!
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT Members ■
~~~~~~~~~~~~~~~~~
You know who we are. And we know who you are.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ The Greets ■
~~~~~~~~~~~~~~~~~
Groups : None (all alone in the night)
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT Sites ■
~~~~~~~~~~~~~~~~~
Try to find them..
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Joining TNT ■
~~~~~~~~~~~~~~~~~
TNT works in all languages.
We seek like-minded individuals who are able to provide or create software in
any language for release into the scene.
Like most 'respectable' groups, TNT is non-profit.
We release for the challenge of reverse engineering, the excitement of the
race to win against other groups, and the spirit of fair competition.
Positions are open for the following.
Crackers : Experienced programmers and debuggers with assembly language
knowledge who can produce Cracks, such as NoCDs & the removal of
commercial protections, for games and applications.
Coders : Experienced programmers who can produce KeyMakers, Game Trainers,
or SavedGame file editors. (Assembly or C language is required)
Game Ripper: Create ripped versions of full games. Rips retain game
functionality while having non-essential data (such as movies or
music) stripped out. People, especially those on slower dial-up
connections, can try out a game rip before deciding to buy the
full version.
Scanning : Printed Box Art, CDs, & Manuals for new games and applications.
FileHacker : Create All Access Enabled (Unlocked) SavedGames.
Modify game data files to enable Cheated Stats.
Scan game executables to locate Cheat Codes (no web thieves).
Suppliers : Provide retail versions of new unreleased software, either games
or applications.
Siteops : 10mbit or faster sites on linux/unix with at least 100gigs space.
Preference is for sites with sections of 0day, iso, dox, pda,
or console exclusively.
Before contacting us, please consider that Movie/Video or MP3
sections are not desirable to us. Big movie/mp3 sites that have
iso, 0day, or dox as an afterthought are not for TNT. Sorry.
What TNT does not need:
Couriers, Pre Whores, Site/Bot Scripters, Thieves, Group Hoppers, Leechers,
Narqs, Narcs, nor undercover agents.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Contact TNT ■
~~~~~~~~~~~~~~~~~
Those who seek TNT will find a way to get in touch with us.
Just ask around for the #1 Dox group.
TNT has no email address, nor a web site. Any you find are surely fake.
┌────────────────────────────────────╦═╦═╦───────────────────────────────────┐
│ Header Logo : Super Nova [TNT] ║ NFO Layout : Super Nova │
│ ╩ │
└────────────────────────────> Last Update by [Super Nova] <───[01/18/2005]──⌡
" There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
Squad_Battles_Advance_of_the_Reich_v1.02_Patch_Cracked_RIP-TNT
---------------------------------END TNT INFO---------------------------------