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·-────── ░ -─────────────────────── ░ ──────────── ░ ─────────-- ░ ──────--·
·-─ b a c k l a s h ░ ░ --·
·-─ ░ p r o u d l y p r e s e n t s ░ --·
·-───────── ░ -─────────────────────────────── ░ ─────────────-- ░ ──────--·
┌───┐title --·
│ ┌─├─┐───────────---────────────────────────────────────────────────--·┌───┐
└─┬─┘ │ Making History II - The War of the World (c) MLS │ ┌─┴─┐
└───┘·-───────────────────────────────────────────────---─────────────└─┤─┘ │
└───┘
┌───┐information --·
│ ┌─├─┐────────────────────────────────────────────────────────────────────--·
└─┬─┘ │ Release Date: 22-JUN-2010 Release Size: 29 Disks
└───┘ Game Type : Strategy Protection : Serial
┌───┐
│ ┌─┴─┐
·--────────────────────────────────────────────────────────────────────└─┤─┘ │
└───┘
┌───┐release notes --·
│ ┌─├─┐────────────────────────────────────────────────────────────────────--·
└─┬─┘ │
└───┘
Making History II lets grand strategy players experience the role of
a WWII era national leader embroiled in the toxic mix of waning empires,
economic crisis, and ethnic "fault lines" that famously resulted in a
global war that transformed the world. Now armchair generals and grand
strategy masters can attempt to write their own history, and choose to
either defend the world from tyranny or embark on a quest for global
conquest. There are diplomatic decisions about everything from alliances
to colonization, such as whether you grant full independence or create
a puppet state. Cities are customizable via a series of constructible
add-on buildings, allowing you to build a giant shipyard in New York
or a munitions factory in Stuttgart. Military forces can be upgraded,
repaired and reinforced and veteran units develop experience over time.
Every nation in the world is playable, but the choices and strategy can
be vastly different. The choice is up to each player to determine how
they wish to develop their nation, thereby creating their own winning
strategy Initiate infrastructure projects that modernize your nation
and expand your economic potential Construct weapons factories,
shipyards, research labs and a variety of other buildings that add
pecific abilities to your cities and regions Intelligent AI instigates,
reacts and adapts to the changing game dynamics generating action on
the home front and abroad Each nation has a unique set of
characteristics that influences behavior Populations are divided by
culture, ethnicity, religion and political ideology; factors that
destabilize nations, provoking revolts, coups and civil wars Manage
your colonies, liberate new nations, establish puppet states or annex
their territory Engage in espionage and interfere in the internal
affairs of your neighbors New innovative Multiplayer system
Ripped: Nothing
/Team Backlash
┌───┐
│ ┌─┴─┐
·--────────────────────────────────────────────────────────────────────└─┤─┘ │
└───┘
┌───┐install notes --·
│ ┌─├─┐────────────────────────────────────────────────────────────────────--·
└─┬─┘ │
└───┘
1) Unpack (use unpack.bat)
2) Start Setup
3) Play!
Have fun!
You need Visual C++ Redist 2005 & 2008, install via Installer or
the /Redist folder in your gamedir.
┌───┐
│ ┌─┴─┐
·--────────────────────────────────────────────────────────────────────└─┤─┘ │
└───┘
┌───┐misc information --·
│ ┌─├─┐────────────────────────────────────────────────────────────────────--·
└─┬─┘ │ last update: 10. October 1999
└───┘ nfo design by backlash ┌───┐
diz & nfo ascii by roy/sac │ ┌─┴─┐
·--────────────────────────────────────────────────────────────────────└─┤─┘ │
└───┘
·-── f ─ e ─ e ─ l ─ ░ ─ t ─ h ─ e ─ ░ ─ b ─ a ─ c ─ k ─ l ─ a ─ s ─ h ─--·