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▐▌ █ █▌ p r e s e n t ▐█ █ ▐▌
▓ ▓ ■▀▀ ▀▀■ ▓ ▓
▐▌ █▌ CadoDraw v4.5 For Delphi 2006 *INCL.KEYMAKER* ▐█ ▐
■ ▐█ █▌ ■
█▌ ▐█
▐█ Cracked by....: tam Release-Name..: CR-IABRT.ZIP █▌
██ Supplied......: CORE Release-Date..: 2008/11/17 ██
██▌ Packaged......: Bergelmir Release-Type..: VCL ██
█▓▌ Protection....: Serial OS............: Delphi ▐▓█
▐██ Crack/SN......: Keymaker Language......: English ██▌
▐██▌ Rating........: [You decide!] Disks.........: 01 ██▌
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▐▓ ▀■ ..: DESCRiPTiON :.. ▓▌
█▓ ▓█
█▓ ▓█
█▓ CadoDraw is a system of Delphi components which is primarily ▓█
█▓ programmed using settings in the Object Inspector. ▓█
█▓ ▓█
█▓ CadoDraw consists of: ▓█
█▓ * a drawing canvas to display graphical objects in different ▓█
█▓ scales; ▓█
█▓ * 4 types of object generators for generating various objects via ▓█
█▓ mouse handling or via function call; ▓█
█▓ * an editing tool, which enables the user of your application to ▓█
█▓ edit the generated objects via mouse handling; ▓█
█▓ * two data modules to store and organize the objects generated ▓█
█▓ (different layers possible); ▓█
█▓ * a printer component for printing out the graphics generated ▓█
█▓ (cutout and print scale can be determined); ▓█
█▓ * a component to show rulers on the drawing canvas; ▓█
█▓ * additional components like the object generator for polygon ▓█
█▓ areas. ▓█
█▓ ▓█
█▓ With CadoDraw you can: ▓█
█▓ * display, store, load and print object-based vector graphics. ▓█
█▓ * enable the user of your program to edit vector graphics via ▓█
█▓ mouse handling. ▓█
█▓ * develop drawing programs where the user can build, display, ▓█
█▓ store, load and print object structures. ▓█
█▓ ▓█
█▓ All of the object generators of CadoDraw provide an interface ▓█
█▓ which allows you to integrate a specific class definition for the ▓█
█▓ objects to be generated. Linking your own class definitions into ▓█
█▓ the system you can generate object structures whose functionality ▓█
█▓ extends far beyond that of a graphics program. ▓█
█▓ ▓█
█▓ CadoDraw provides a perfect system for linking objects. Thus you ▓█
█▓ can organize (or let the user organize) objects in chains or ▓█
█▓ net-structures. CadoDraw uses the connection between linked ▓█
█▓ objects to determine their position on any canvas. You can use ▓█
█▓ these connections for any other property of your own objects as ▓█
█▓ well. ▓█
█▓ ▓█
█▓ By virtue of advanced capabilities such as integration of specific ▓█
█▓ class definitions and linking objects, CadoDraw lets you handle ▓█
█▓ any problem which can be organized in an object structure. In ▓█
█▓ addition, you no longer need to bother about things like ▓█
█▓ displaying, printing, saving and loading objects. These ▓█
█▓ capabilities are already implemented in CadoDraw. ▓█
█▓ ▓█
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▄▀ ▄ ▀ ▀ ▄▀ ▀▄ ▀ ▀ ▄ ▀▄
█▌ ▀█ ░▓▀▀ ..: iNSTALL/REGiSTER NOTES :.. ▀▀▓░ █▀ ▐█
▐▓ ▀■ ■▀ ▓▌
█▓ ▓█
█▓ ▓█
█▓ Use our keymaker to install the application. ▓█
█▓ ▓█
█▓ ▓█
█▓ ▓█
█▓ ..: iMPORTANT NOTE :.. ▓█
█▓ ▓█
█▓ Run CORE10k.EXE to verify this release, if CRC-check fails or ▓█
█▓ even CORE10k.EXE is missing - you are probably using webshit! ▓█
█▓ ▓█
█▓ else ▓█
█▓ ▓█
█▓ Thanks for choosing ▓█
█▓ (C)hallenge (O)f (R)everse (E)ngineering! ▓█
█▓ ▓█
▐█▓ ▓█▌
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▄▄ ▄ ..: CORE NEWS AND iNFOS :.. ▄ ▄▄
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█ ▄▀▀ ▀▀▄ lAYOUt & hEADER bY. [rAD!s] ▄▀▀ ▀▀▄ █
▀▄ ▀▄ █ nfO UPdATED ON [2008/01/08] █ ▄▀ ▄▀
▀▀▄▄▄ ▄▄▄▀ ▄ (c) C.O.R.E. 2 0 0 8 ▄ ▀▄▄▄ ▄▄▄▀▀
▀▀▀▀▀ ▀▀▀▀▀
· CRC AAA3:7DD6