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T h e N o v a T e a m
_____________________________________·_________________________________SN/TNT_
⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│ Presents: │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│ │
│ Civil War Battles: Campaign Corinth v1.04 Patch *RIP* │
│ *Cracked* │
│ (c)2005 HPS Simulations │
│ │
└──────────────────────────────────────┴──────────────────────────────────────⌡
┌─────────────────────────────────────────────────────────────────────────────┐
│ │
│ Supplied By : TEAM TNT Release Date : 08/25/2005 │
│ Cracked By : TEAM TNT Protection : CD Check │
│ What is it? : Cracked Update OS Required : WinXX │
│ Packaged By : TEAM TNT # of Files : 01 x 5.00 Meg │
│ │
├─────────────────────────────────────────────────────────────────────────────┤
│ Requirements : The Game │
└─────────────────────────────────────────────────────────────────────────────┘
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Release Notes ■
~~~~~~~~~~~~~~~~~
Update Info:
------------
Changes for Campaign Corinth 1.04
- Map Graphics: new 3d Features and 3d Symbols files.
- Minor map changes: new church icons for 3d maps.
- Minor oob changes: unit names and icon changes.
- Fixed 3d icon error in Middleburg scenarios.
- Gunboat stacking is limited to two per hex.
- Added gunboat artillery loses to count for victory points.
- Added the ability to create 2 hour night turns. (.pdt file)
- Leaders, supply wagons, and limbered arty will not prevent a
defending unit from retreating after a lost melee.
- Supply wagons will have the option of counting toward victory points.
- Defending units will now fire at 100% as a result of melee.
- A/I Artillery will only fire at valid targets.
Changes for Campaign Corinth 1.03
- New implementation of DirectPlay which fixes DirectX 9 problems.
- Fix for Unit List text problems.
Changes for Campaign Corinth 1.02a
- Fix for Column Movement crash.
Changes for Campaign Corinth 1.02
- Added new On-Map Results feature which displays combat results on
the map rather than in a separate dialog box.
- Fix for Trails and Fences overprinting in Terrain Info box.
- Added Night Attack Penalty to parameter data (see Meleeing in
User Manual).
- Added feature that routing units will disrupt units in hexes that
the routing units retreat into.
- Added Shift feature under Hexes Menu in Scenario Editor for shifting
units on the map.
- Added Unit Bases button in toolbar for both Scenario Editor and
Main Program and made Unit Bases option a saved setting.
- Reinstated Column Movement where no unit is selected.
Changes for Campaign Corinth 1.01a
- Restored original CVictory and BlankboxH files.
Changes for Campaign Corinth 1.01
- Fixed Roaming Mode using Z hot key.
- Fixed overprinting of Stream and Fence in Alt Terrain Info.
- Fixed e-mail address for Andy Thomas.
- Fixed dark bands in Visible Hexes feature.
- Fix for display of morale of recrewed batteries.
- Fix for one hour error in reporting of dusk time in Parameter Data
Dialog.
- Added FOW for Bridge Strength.
- Fix for missing Orchards along roads in 3D.
- Fix for replay bug having to do with large reinforcement stacks.
- Increased Cavalry Charge Melee bonus to 25% from 10%.
- Added ability to add Trenches to a scenario.
- Added option for Alternate Label Style.
- Added Ask Before Advancing option.
- (Scenario Editor) Added ability to check for duplicate leaders in
Scenario Menu.
- (Pdt) Increased short range effectiveness for artillery.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Installation ■
~~~~~~~~~~~~~~~~~
1. UnZIP all archives to a temporary directory.
2. Update your game version:
UnRAR UPDATE.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
3. UnRAR CRACK.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
4. To start the game, run or make a shortcut in Windows for:
cpo.exe
For the "Campaign Game", run or make a shortcut in Windows for:
cp_start.exe
For the "Campaign Editor", run or make a shortcut in Windows for:
cwcamp.exe
For the "Scenario Editor", run or make a shortcut in Windows for:
cwedit.exe
5. Optional Step:
If you want updated "printable documentation" -and/or-
updated "on-line documentation", then find them at:
http://www.hpssims.com/Pages/updates/up_Civil_War/up_CivWar.html
Install them to your game directory.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT News ■
~~~~~~~~~~~~~~~~~
We are the REAL original TNT. Any other groups who have tried to front as
TNT over the years were just imposters.
TNT knows that you all love the original SFV data in our NFO files.
Too many "new" sites, using cookie-cutter scripts and that god-awful
zipscript-c (aka project-zs), ruin all the nice SFV files in the scene!
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT Members ■
~~~~~~~~~~~~~~~~~
You know who we are. And we know who you are.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ The Greets ■
~~~~~~~~~~~~~~~~~
Groups : None (all alone in the night)
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT Sites ■
~~~~~~~~~~~~~~~~~
Try to find them..
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Joining TNT ■
~~~~~~~~~~~~~~~~~
TNT works in all languages.
We seek like-minded individuals who are able to provide or create software in
any language for release into the scene.
Like most 'respectable' groups, TNT is non-profit.
We release for the challenge of reverse engineering, the excitement of the
race to win against other groups, and the spirit of fair competition.
Positions are open for the following.
Crackers : Experienced programmers and debuggers with assembly language
knowledge who can produce Cracks, such as NoCDs & the removal of
commercial protections, for games and applications.
Coders : Experienced programmers who can produce KeyMakers, Game Trainers,
or SavedGame file editors. (Assembly or C language is required)
Game Ripper: Create ripped versions of full games. Rips retain game
functionality while having non-essential data (such as movies or
music) stripped out. People, especially those on slower dial-up
connections, can try out a game rip before deciding to buy the
full version.
Scanning : Printed Box Art, CDs, & Manuals for new games and applications.
FileHacker : Create All Access Enabled (Unlocked) SavedGames.
Modify game data files to enable Cheated Stats.
Scan game executables to locate Cheat Codes (no web thieves).
Suppliers : Provide retail versions of new unreleased software, either games
or applications.
Siteops : 10mbit or faster sites on linux/unix with at least 100gigs space.
Preference is for sites with sections of 0day, iso, dox, pda,
or console exclusively.
Before contacting us, please consider that Movie/Video or MP3
sections are not desirable to us. Big movie/mp3 sites that have
iso, 0day, or dox as an afterthought are not for TNT. Sorry.
What TNT does not need:
Couriers, Pre Whores, Site/Bot Scripters, Thieves, Group Hoppers, Leechers,
Narqs, Narcs, nor undercover agents.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Contact TNT ■
~~~~~~~~~~~~~~~~~
Those who seek TNT will find a way to get in touch with us.
Just ask around for the #1 Dox group.
TNT has no email address, nor a web site. Any you find are surely fake.
┌────────────────────────────────────╦═╦═╦────────────────────────────────────┐
│ Header Logo : Super Nova [TNT] ║ NFO Layout : Super Nova │
│ ╩ │
└────────────────────────────> Last Update by [Super Nova] <───[01/18/2005]───⌡
" There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
Civil_War_Battles_Campaign_Corinth_v1.04_Patch_Cracked_RIP-TNT
---------------------------------END TNT INFO---------------------------------