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▀ ▐ ■▀ ▀▓▄ ▐█▌ Hazard Ball v1.2 ▐█▌ ░ ▄▓▀ ▀■ ▒
▐ m0▐█▌■ ▀▓▄ ▄▓▀ ▀ ▐█▌CRO ▄▓▄
▐ ▄▓▀ ▀▀ ▀▀ ▀█▄ ▀
▐▄▄▄ ▀ ▀ ▄▄▄
▄▀▓▀ [ ] KEYMAKER [ ] SERIAL [x] CRACK [ ] RETAIL ▀▓▀▄
▐▌▐▌ ▐▌▐▌
▀▄▓▄ CRACKER.......: DELiGHT RELEASE DATE..: 2009-04-27 ▄▓▄▀
▀▀▓█▄ RLS PACKAGER..: DELiGHT FILES.........: 01x5.00 ▄█▓▀▀
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▐ ▀▓▄ ▀▓▀▄█▓▀▀▀ ▀▀▀▓█▄▀▓▀ ▄▓▀ ▌
▀ ▀▓█▓▀▀ R E L E A S E N O T E S ▀▀▓█▓▀ ▀
█▀ ▀█
▐▌ ▐▌
▀▄ ▄▀
You may, from your youth, remember ball
labyrinths: wood boxes with knobs on two
sides you use to tilt a platform above
the box, with the platform consisting of
a wooden maze--with holes or slats in some
areas which your ball, if you aren't careful,
will fall through.
You start at one location on the maze, and
by tilting it carefully, try to get your
ball to the exit.
Hazard Ball obviously owes a debt to those
old puzzles; you control a ball in a maze,
controlling it with the arrow keys; it has
a degree of momentum, and the longer you
hold a key down, the faster it goes, which
is useful getting up ramps and such.
Points are earned for collecting (running
into) jewels and other objects, and there's
the whole panoply of things you expect in
straightforward videogames: gates opened
with keys found elsewhere, powerups that
give you special ability, hazards, moving
opponents who try to damage you or knock
your ball into a hole or opening into space.
New features are added with each level, and
while there's certainly a 'twitch' element
to the game, it's accessible even to those
of us who don't excel at games of that type,
since careful motion is more important than
reaction speed and mastery of the controls
more of a puzzle than an action game, in the
final analysis.
http://www.manifestogames.com/hazard-ball
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▀▓▄ ▀▓▀▄█▓▀▀▀ ▀▀▀▓█▄▀▓▀ ▄▓▀
▀▓█▓▀▀ I N S T A L L N O T E S ▀▀▓█▓▀
█▀ ▀█
▐▌ ▐▌
▀▄ ▄▀
1) Unpack, install
2) Replace the game exe with ours
3) Play!
If you like it... BUY IT!
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▀▓▄ ▀▓▀▄█▓▀▀▀ ▀▀▀▓█▄▀▓▀ ▄▓▀
▀▓█▓▀▀ D E L i G H T N E W S ▀▀▓█▓▀
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▐▌ DELiGHT is currently looking for experienced ▐▌
▀▄ members with the following skills: ▄▀
* capable of defeating commercial software
protections (Armadillo, SecuROM ,VOB...)
* familiar with creating keygens for games,
commercial,crypto and custom protections
* able to supply unreleased software
(games of all kinds and applications)
* anything else that could contribute to
our group
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▀▓▄ ▀▓▀▄█▓▀▀▀ ▀▀▀▓█▄▀▓▀ ▄▓▀
▀▓█▓▀▀ G R E E T I N G S ▀▀▓█▓▀
▄█▀ ▀█▄
▐█▌ ACME - CYGNUS - MYTH - HOODLUM ▐█▌
▀▓▄ DEViANCE - UCF - GENESIS ▄▓▀
▀▓▄▄ Hatred ▄▄▓▀
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▄▀ www.deathpunk.org ▀▄
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▀▄ ▄▓▀ ASCII BY m0lo- ▀▓▄ ▄▀
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▀▓▄ ▄■ OF CRO ■▄ ▄▓▀
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