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T h e N o v a T e a m
_____________________________________·_________________________________SN/TNT_
⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│ Presents: │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│ │
│ Civil War Battles: Campaign Franklin v1.05 Patch *RIP* │
│ *Cracked* │
│ (c)2005 HPS Simulations │
│ │
└──────────────────────────────────────┴──────────────────────────────────────⌡
┌─────────────────────────────────────────────────────────────────────────────┐
│ │
│ Supplied By : TEAM TNT Release Date : 12/15/2005 │
│ Cracked By : TEAM TNT Protection : CD Check │
│ What is it? : Cracked Update OS Required : WinXX │
│ Packaged By : TEAM TNT # of Files : 01 x 5.00 Meg │
│ │
├─────────────────────────────────────────────────────────────────────────────┤
│ Requirements : The Game │
└─────────────────────────────────────────────────────────────────────────────┘
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Release Notes ■
~~~~~~~~~~~~~~~~~
Update Info:
------------
Changes for Campaign Franklin 1.05
- Adjusted PDT files to eliminate Line formation rear movement penalty
- Corrected scn Franklin k, no fixed units.
- Adjusted the OOBs for some quality rating changes.
- Updated Main program file to reflect latest updates.
- Updated all scns to give VPs for Supply wagon losses.
- Added optional Victory Points for Supply Wagon losses.
- Added optional rule for full defensive fire against melee attackers.
- Change so that leaders, supply wagons, uncrewed artillery, and
limbered artillery by themselves do not block retreat from melee.
- Additional of new optional Target Density rule which causes
increased fire value against targets with more than 2/3 maximum
stacking in hex.
- New optional Bridge Limit and Repair rule that allows damaged bridges
to be repaired and imposes bridge strength limits on movement (see
Movement section of Users Manual for more information).
- Change to Disruption recovery determination so that Artillery units use
their Morale rating for the recovery test (see Command section of
Users Manual).
- Fix for AI processing for single units with AI commands.
- Added optional Night Movement Fatigue rule.
Changes for Campaign Franklin 1.04
- Adjusted PDT files to reflect uniformity with the ACW series
concerning mounted cavalry disruption through woods and night
attack penalties.
- Adjusted several Nashville scns so that the city of Nashville
is worth Victory Points.
Changes for Campaign Franklin 1.03
- Adjusted PDT files to correct the "T" weapon type.
Changes for Campaign Franklin 1.02
- Adjusted PDT files that will cause greater canister fire damage.
- Created new PDT file for snow battles. (Limited visibility and
reduced movement)
- Created new scn for Snow battles around Nashville.
- Corrected campaign file to show correct victory messages.
- Adjusted main program file to eliminate "detached" condition for
commanding generals.
- Adjusted winter 3D hex outlines so they can be more easily seen.
- Eliminated "Long Live Robert E. Lee" slogan scene.
Changes for Campaign Franklin 1.01
- Corrected leader pictures for A.P. Hill, and Chalmers
- Added abatis to non-historical Franklin scns (except "k")
- Repositioned confederate troops on wrong side of Harpeth River.
Scns: g, i0, i1
- Lengthened Franklin scns: h0,h1 (non-historical)
- Added scn Franklin_k (no rebs on map, Union mostly on road to
Franklin). This allows for more tactical movement.
- Changed campaign to include new scn "Franklin_k" and removed
"Franklin_g". Also changed the descriptions to reflect this change.
- Added Patrick Cleburne to Spring Hill_e1 to reinforcement schedule.
- New map that connects Spring Hill to Franklin.
- New scns for new map. Spring Hill_f and Spring Hill_f1
(Both Historical)
- Corrected 3D Icon problem with Overall Creek scns.
- Adjusted some leader ratings. Many were found to be too low.
< Read the file "changes.txt" for full update information >
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Installation ■
~~~~~~~~~~~~~~~~~
1. UnZIP all archives to a temporary directory.
2. Update your game version:
UnRAR UPDATE.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
3. UnRAR CRACK.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
4. To start the game, run or make a shortcut in Windows for:
cpf.exe
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT News ■
~~~~~~~~~~~~~~~~~
We are the REAL original TNT. Any other groups who have tried to front as
TNT over the years were just imposters.
TNT knows that you all love the original SFV data in our NFO files.
Too many "new" sites, using cookie-cutter scripts and that god-awful
zipscript-c (aka project-zs), ruin all the nice SFV files in the scene!
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT Members ■
~~~~~~~~~~~~~~~~~
You know who we are. And we know who you are.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ The Greets ■
~~~~~~~~~~~~~~~~~
Groups : None (all alone in the night)
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT Sites ■
~~~~~~~~~~~~~~~~~
Try to find them..
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Joining TNT ■
~~~~~~~~~~~~~~~~~
TNT works in all languages.
We seek like-minded individuals who are able to provide or create software in
any language for release into the scene.
Like most 'respectable' groups, TNT is non-profit.
We release for the challenge of reverse engineering, the excitement of the
race to win against other groups, and the spirit of fair competition.
Positions are open for the following.
Crackers : Experienced programmers and debuggers with assembly language
knowledge who can produce Cracks, such as NoCDs & the removal of
commercial protections, for games and applications.
Coders : Experienced programmers who can produce KeyMakers, Game Trainers,
or SavedGame file editors. (Assembly or C language is required)
Game Ripper: Create ripped versions of full games. Rips retain game
functionality while having non-essential data (such as movies or
music) stripped out. People, especially those on slower dial-up
connections, can try out a game rip before deciding to buy the
full version.
Scanning : Printed Box Art, CDs, & Manuals for new games and applications.
FileHacker : Create All Access Enabled (Unlocked) SavedGames.
Modify game data files to enable Cheated Stats.
Scan game executables to locate Cheat Codes (no web thieves).
Suppliers : Provide retail versions of new unreleased software, either games
or applications.
Siteops : 10mbit or faster sites on linux/unix with at least 100gigs space.
Preference is for sites with sections of 0day, iso, dox, pda,
or console exclusively.
Before contacting us, please consider that Movie/Video or MP3
sections are not desirable to us. Big movie/mp3 sites that have
iso, 0day, or dox as an afterthought are not for TNT. Sorry.
What TNT does not need:
Couriers, Pre Whores, Site/Bot Scripters, Thieves, Group Hoppers, Leechers,
Narqs, Narcs, nor undercover agents.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Contact TNT ■
~~~~~~~~~~~~~~~~~
Those who seek TNT will find a way to get in touch with us.
Just ask around for the #1 Dox group.
TNT has no email address, nor a web site. Any you find are surely fake.
┌────────────────────────────────────╦═╦═╦────────────────────────────────────┐
│ Header Logo : Super Nova [TNT] ║ NFO Layout : Super Nova │
│ ╩ │
└────────────────────────────> Last Update by [Super Nova] <───[01/18/2005]───⌡
" There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
Civil_War_Battles_Campaign_Franklin_v1.05_Patch_Cracked_RIP-TNT
---------------------------------END TNT INFO---------------------------------