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███ ▀▀▀▀▀▀▀ PROUDLY PRESENTS ▀▀▀▀▀▀▀▀ ███
██▄ ▄██
█▄ QuikQuak.RaySpace.VST.v2.91.incl.Keygen ▄█
█ █
▀█ █▀
█ SUPPLIER ..: TEAM AiR █
█ PROTECTION : SERIAL █
█ SIZE ......: 01 * 4,77MB █
█ DATE ......: 01/2008 █
█ █
█ RaySpace is a completely new acoustic room simulator. █
█ This unique reverb creates up to five channels of █
█ surround-sound reverb, all calculated in real-time. █
█ The characteristics of the room shape, height, █
█ positions and materials can all be adjusted while you █
█ listen, making RaySpace a very inspirational and █
█ spontaneous tool. All reflections are modelled, not █
█ just early reflections, and are calculated with █
█ speed-of-sound accuracy. The 3D view and the █
█ parametric equaliser complete the audio and visual █
█ feedback of room designs! With full automation, █
█ source and listener positions can be 'walked' though █
█ the rooms, ideal for patching dialogue in radio plays █
█ or films. All impulse responses can be exported in █
█ high resolution for use in convolution reverbs. From █
█ concert halls to bathrooms, cathedrals to sewers, you █
█ can go anywhere you desire! █
█ █
█ How does it work? █
█ █
█ DBT (Diffuse Bubble Tracing) is a highly efficient █
█ algorithm that analyses the entire room in a fraction █
█ of a second. It traces 'bubbles' at the speed of █
█ sound, bouncing off the walls until they hit the █
█ listener. The angle they hit determines the pan and █
█ surround position they play from. With hundreds of █
█ these sound bubbles the listener is immersed in an █
█ incredibly rich environment. With the ability to draw █
█ any shape room you like, there are millions of █
█ different reverbs to be made! Have the sound playing █
█ as you draw, and listen to the room taking shape. █
█ Change the wall absorbency and scattering to simulate █
█ different materials from highly dampened and rough, █
█ to very bright and shiny. Use the 3D view to spin and █
█ pan around your room, adjusting the height as you go. █
█ The four band parametric EQ can alter the returned █
█ sound immensely, creating just the right tone for █
█ your track. █
█ █
█ █
█ * Create fantastic surround reverbs using the █
█ completely unique engine - █
█ █
█ Introducing the new DBT (Diffuse Bubble Tracing) █
█ system. █
█ █
█ * Accurately models sound speed, including phase and █
█ interference. █
█ █
█ * Draw walls of any angle, allowing complex room █
█ shapes. █
█ █
█ * Four band parametric equaliser, for complete █
█ control of output! █
█ █
█ * Ray scattering algorithms for adding randomisation █
█ to wall reflections, █
█ █
█ giving roughness and character to the rooms. █
█ █
█ * Get a real grasp of the virtual space with the 3D █
█ ROOM VIEWER. Using █
█ █
█ zoom and spin with the mouse - watch and listen to █
█ actual height adjustments. █
█ █
█ * Reverb updates almost instantly! █
█ █
█ * ZERO latency. █
█ █
█ * RaySpace does NOT use convolution algorithms, it's █
█ a completely original design. █
█ █
█ And unlike convolution, long reverb times use the █
█ same CPU as short ones, █
█ █
█ allowing you to make huge spaces! █
█ █
█ * Export impulse response feature, so you can still █
█ use your designs in other reverb units. █
█ █
█ * Stereo Width control gives fine adjustments from █
█ mono reverb, to 'beyond' speaker █
█ █
█ position spreads. █
█ █
█ * Compact size. RaySpace does not need huge resource █
█ files to store the reverbs, █
█ █
█ as they only take up a few kilobytes each! █
█ █
█ * 45 presets for instant tweaking. █
█ █
█ * Works with all sample rates. █
█ █
█ █
█ http://www.quikquak.com █
█ █
█ █
█ █
█ Installation Notes : █
█ -------------------- █
█ █
█ 1) Unzip, Unrar and run Setup.exe █
█ █
█ 2) Use Keygen to generate a personal key █
█ █
█ 3) Enjoy this fine Team AiR release !!! █
█ █
█ █
█ █
█ Note: █
█ █
█ Key belongs to same dir where the dlls reside █
█ █
█ Use the stereo builds only if your host software █
█ does not recognise the normal multi-out RaySpace █
█ █
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▀▀███▄▄▄▀▀ nFO lAYOUT (c) 2006 bEARCAVE-dESIGN ▀▀▄▄▄███▀▀