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T h e N o v a T e a m
_____________________________________·_________________________________SN/TNT_
⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│ Presents: │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│ │
│ Squad Battles: Advance of the Reich v1.03 Patch *RIP* │
│ *Cracked* │
│ (c)2003 HPS Simulations │
│ │
└──────────────────────────────────────┴──────────────────────────────────────⌡
┌─────────────────────────────────────────────────────────────────────────────┐
│ │
│ Supplied By : TEAM TNT Release Date : 06/21/2007 │
│ Cracked By : TEAM TNT Protection : CD Check │
│ What is it? : Cracked Update OS Required : WinXX │
│ Packaged By : TEAM TNT # of Files : 01 x 5.00 Meg │
│ │
├─────────────────────────────────────────────────────────────────────────────┤
│ Requirements : The Game │
└─────────────────────────────────────────────────────────────────────────────┘
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Release Notes ■
~~~~~~~~~~~~~~~~~
Update Info:
------------
Changes for Advance of the Reich V1.03
- Added ability to define A/I Firing Scripts (see Scenario Editor help
file).
- Added Quality Loss Mod optional rule (see Combat Results section of
Users Manual).
- Added Rest parameter data value that allows recovery of effectiveness
for inactive units.
- Added ability to flag vehicles as capable of making smoke and added the
ability for these vehicles to make smoke while moving. See the Command
Menu of the Main Program and the Movement section of the Users Manual.
- Added new Body Armor feature (see OB Editor and Main Program under
Firing).
- Added Unknown Objective flag resulting in Hidden, Escape, and Cache
types (see Objectives in Quick Overview in Users Manual).
- Change so that Detection devices do not lose effectiveness.
- Fix for LOS bug caused by use of binoculars beyond visibility range.
- (Database) Adjustment to lethality of medium machine guns (tripod
mounted).
- Added chemical loads, gas masks, and gas launchers (see Firing and
Weapon Types in Users Manual).
- Added ability to define "random" support not under the control of the
player (see Scenario Editor and Users Manual).
- Added ability to create scenarios that use Asymmetric Scoring (see
Scoring in the Quick Overview section of the Users Manual).
- Added Parameter Data Editor.
- Added new Alternate Fire Density Optional Rule.
- Fix for Vista scrolling problem.
Changes for Advance of the Reich V1.02
- Added Train vehicle type and train movement rule.
- Change so that Immobile Vehicles do not have an inherent assault value.
- Added ability for heavy weapons to be Setup, increasing their
effectiveness (see Firing in the Users Manual).
- (Database) Increase of effectiveness of MG-42.
Changes for Advance of the Reich V1.01a
- Fix for program crash.
Changes for Advance of the Reich V1.01
- Added definition of "Covered Terrain" which increases the probability
that Vehicles assaulting into that terrain become Immobile as a result.
Coverted Terrain is noted in the Terrain Info box with the "C"
designation.
- Added ability to create scenarios having Breastwork defenses (see
Hex Menu under Scenario Editor).
- Added ability for Demolition loads to destroy Railroads and Bridges
(see Demolition Weapons under Weapon Types in the Users Manual).
< Read the file "changes.txt" for full update information >
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Installation ■
~~~~~~~~~~~~~~~~~
1. UnZIP all archives to a temporary directory.
2. Update your game version:
UnRAR UPDATE.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
3. UnRAR CRACK.RAR to your game directory, overwriting any existing files.
Always unRAR with full paths!
4. To start the game, run or make a shortcut in Windows for:
ar.exe
For the Editor:
sqedit.exe
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT News ■
~~~~~~~~~~~~~~~~~
zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!
Screw that lame-ass retarded script and all you noobies who use it.
Egotism is good in small doses.
There is nothing wrong with flaming code/crack thieves. We encourage it.
Quality and quantity are both possible simultaneously, yet often difficult.
We continue our journey...
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Joining TNT ■
~~~~~~~~~~~~~~~~~
TNT works in all languages.
If you feel that you have something useful to offer us, such as the ability
to contribute to our scene releasing efforts, then see below.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Contact TNT ■
~~~~~~~~~~~~~~~~~
Those who seek TNT will find a way to get in touch with us.
Just ask around for the #1 Dox group.
TNT has no email address, nor a web site. Any you find are surely fake.
┌────────────────────────────────────╦═╦═╦────────────────────────────────────┐
│ Header Logo : Super Nova [TNT] ║ NFO Layout : Super Nova │
│ ╩ │
└────────────────────────────> Last Update by [Super Nova] <───[12/31/2005]───⌡
" There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
Squad_Battles_Advance_of_the_Reich_v1.03_Patch_Cracked_RIP-TNT
---------------------------------END TNT INFO---------------------------------