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█▓ ▀▀▀ ▒▒▒ ▐█ ░ ▀ ▀ ▀▀▀ ▓▓███ ■ ▀▀
█▓ ▀▄▓▓▓ █ PROUDLY PRESENTS ▓▓██▀ ▄
██ ▐█▓▓ Stubbs the Zombie in Rebel without a Pulse ▐▓█▌ ▐▌
██ ██▓ ▄▄ (c) ▀███ ▄█
██▄▀ ▐██▀ Aspyr Media ░ ██▓█▄▄█▀▀░
██▌▄▄█▀▀ ▐█▌ ▄▄▓▀▀░▀▓▄███▀ ▄▄▄█░█▓▒░
███▀ █ RELEASE DATE :: 11.27.2005 ▐▓▓▀▄█▓▒▓▄▀██▄█▓▀▀ ▄░
██▌ █ PROTECTION :: Securom 7.00.0002 ▓▓▌▐█▓▒▒▓▓▌▐█▓▀ ▄▓█▓▒▓▄
▄███▄ SIZE :: 56x15mb ▐██ ▀█▓▒▓▀▄█▓▌░░▓█▓▒▒▒▓▌
▄▄ ▀▀█▄ MEDIATYPE :: CD ▀▀█▄▄▄░ ▓██ ▀██▓▓▓▀
█▓▓▌ ▐█▓██▀ FORMAT :: BWI/BWS/BWT/BWA ▀▀██▄░▀▀█▄ ▀▀▀
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▄▒▄ ██▓░▒▓ ▀▀▀▄▄▄▄▄ ▐██
▐▒▓█▌▐█▓▌▐█ ██
▀▀▀▄█▓▀▄██ Stubbs, a zombie who'll tug at your heartstrings and tickle ██
▄▄█▀▀ ███ your funnybone even as he's tearing the living guts right out of ██
███ your body. This former traveling salesman trades in his ██
███ briefcase for your braincase as the leading man in Wideload's ██
███ first game, Stubbs the Zombie in "Rebel Without a Pulse". ██
███ ██
███ In this game, players take on the role of the rebel himself ██
███ Stubbs, a wisecracking Zombie who takes on an ultra-modern city ██
███ of the future using nothing but his own carcass and the weapons ██
███ of his possessed enemies. The game's tongue-in-cheek humor, ██
███ innovative combat and strong storyline keep Stubbs the Zombie's ██
███ gameplay as bizarre and unpredictable as its namesake. ██
███ ██
███ On his quest, Stubbs lurches his way through numerous large ██
███ and visually captivating indoor/outdoor environments in and ██
███ around the gleaming city of Punchbowl, PA, a city built during ██
███ the Eisenhower administration to show off the ultra-futuristic ██
███ technology of the 21st century. Stubbs' brain-eating adventure ██
███ brings him through bustling shopping districts and verdant ██
███ farmlands to battle mad scientists, rural militiamen and the ██
███ world's deadliest barbershop quartet. His enemies have shotguns, ██
███ tanks, and all manner of futuristic weaponry. All Stubbs has is ██
███ his own rotting corpse, a distinct lack of pain or conscience, ██
███ and the ability to turn foes into zombie allies. ██
███ ██
███ What begins as one zombie's search for revenge quickly ██
███ escalates into an all-out war between the living and the dead - ██
███ but this time it's the zombie fighting for truth, justice and ██
███ the redemption of true love. Yes, it's a love story too. ██
███ ██
███ ██
███ ██
▀███ ██
▐██ ██
▄██▀ ██
▄ ▄▀ ██▌ ██
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▀ ▄██▄█▀ ░ ██
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▀ ▒▒░▀█▄▄ ▐▓▌▐█▌ ▐▓▌ ▄▓▄ ▓ ░▒▓████▓▒░░░░ ▄▀ ▄▀ ▄▒▓▄ ▀▀▓▓▄▄▄▓▓▀▀██
▓▓▒ ▀▀▀█▄██▄█▓▄ ▀▓▄ ▀ █ ▐▌ ▐▌ ░░▒▒▓█▌ ▀▀▀ ░ ██
██▓ ▄ ▀▀▀▀▀▀▀▀▀▀▀ ▀▄ ▀▄ ▀▒▓▀ ░ ██
██▓▀ ▀ ▒ ██
██▓▄▀ ░ ██
██▓▌ ██
███ 1.) Unrar, Burn CD1 Using BlindWrite 4.5.7 (disable Autoplay in ██
███ Options), burn in DAO PW at 4x, click "YES" when asked if you ██
██░ want to physically include BWA information. If mounting in ██
██░ DT4, remove or hide all IDE drives. ██
███ 2.) Be sure to install with CD2 and CD3 from either BC or NOGRP ██
███ images and have fun :) ██
███ ██
███ Proper Notes: ██
███ ██
███ This was a most interesting release, It seems that Securom modded ██
███ Securom 7.00.0002 to have IDE Priority, to prevent those pesky ██
███ emulators and loaders from working. This really is not as dramatic██
███ as nogrp nfo made it out to be. All this new Securom does is it ██
███ scans the drives on your system to see if any IDE drives are ██
███ present. If there are IDE drives, Securom forces you to use those ██
███ drives to verify image. This does not affect people burning the ██
███ image as emu-burn, twinsector or plex 1:1. Thus, This new Securom ██
███ means that groups MUST image Securom in BLINDWRITE FORMAT for ██
███ proper burning, as now emulation requires machines with none or ██
███ hidden IDE drives. Groups really should be doing this in the ██
███ first place and stop being lame with alcohol 120 on Securom. ██
███ Its very stupid for nogrp to release an alcohol image that only ██
███ works mounted when all ide drives are hidden or disabled, when ██
███ they could have imaged the game in BWClone format so the end user ██
███ can choose to either burn the image, and totally bypass the IDE ██
███ priority, or mount it and disable their IDE drives. ██
███ ██
███ Not only did NOGRP/BC release a Securom A120 release, they ██
███ released a screwed up A120 MDS. Both Their image lacks a decent ██
███ MDS file. The MDS file was soo messed up that bwabuilder was ██
███ unable to open the NOGRP MDS file, and the only reason the ██
███ clone ran was because DT4 had to fake the MDS since their ██
███ MDS never worked right. As for BC MDS, there was horrendous ██
███ topology recorded in their MDS file. This is usually caused when ██
███ the computer is being used during the MDS reading procedure. ██
███ More specifically, the mouse being moved around and clicked. ██
███ Seems making proper MDS files doesn't require a lot of random ██
███ button clicking ;). ██
███ ██
███ Our image is in BW Format so that you are able to burn the ██
███ image (1:1 or not) to get around the IDE prioritizing. You also ██
███ will not have to worry about nonworking future patches since ██
███ MiRROR image is flawless and will create a most excellent burn. ██
███ Mounting is also possible, and verification is faster since our ██
███ BWA is good and the image itself is in proper format. Maybe if ██
███ the NOGRP peeps would stop bashing bwclones and pasting old ██
███ ancient MISQUOTED text, written to be MISLEADING, from the ██
███ cdfreaks forums, and start figuring out why MiRROR is soo ██
███ insistent on using bwclone instead of a120, they'll actually ██
███ learn something. Our Stubbs the Zombie was imaged and bwaed from ██
███ a retail release, and we triple tested both the retail and our ██
███ BWClone to find any evidence of starforce-like protections. Other ██
███ than IDE drive prioritizing, This game really isn't protected ██
███ with anything more than Securom 7.00.0002 modified to pick on ██
███ people who like to emulate clones. So instead of nogrp attempt to ██
███ learn what is different about Securom, and maybe figure out why ██
███ we do things different from other grps, they instead just release ██
███ a improper bad image and bash superior cloning methods without ██
███ even trying it. ██
███ ██
███ Also, NOGRP's nfo has a lot of mistakes, and myths around it ██
███ that really need clearing up. The cdfreak's quote ██
███ - found here: http://club.cdfreaks.com/showthread.php?t=64370& - ██
███ was truncated halfway in nogrp nfo, namely the part that says ██
███ "But, of course, typically for a post on alcohol's site, they ██
███ neglect to mention that there has not yet been any securom 4.8x ██
███ game released that cannot be copied by the twinsector [Blindwrite]██
███ method. Needless to say the post also neglects to mention that ██
███ there is no reason whatsoever to suppose that Sony won't target ██
███ RMPS emulation so as to render that type of copy useless too in ██
███ the event of an update patch. Still, if you really want to make ██
███ copies that only work with emulation when, in most cases, it's ██
███ possible to make copies that don't need it, [he means 1:1 exact ██
███ clones that dont depend on emulation that is easily blacklisted, ██
███ and actually work as if it was bought from the store] well who am ██
███ I to argue?" Also note that the Twin sector method BWCloning has ██
███ been used since 11.14.02.Unreal.Tournament.2003.BWClone-FTFiSO & ██
███ 11.29.02.No.One.Lives.Forever.2.CD1.BWClone-FTFiSO came out. it ██
███ hasn't been blacklisted or stopped since. BTW, note the date from ██
███ the cdfreaks post itself, when it was last edited says ██
███ 20-02-2003, February 2003!!! The post doesn't even adress 1:1 ██
███ plextor premium cloning (which is TOTALLY DIFFERENT form twin ██
███ sector method) because it was noted months before plextor 1:1 was ██
███ even added to blindwrite 4.5. ██
███ ██
███ If you burn Bard's Tale with the twinpeaks method on a liteon ██
███ drive or similar, the game will still work, its been years since ██
███ twin sector method was conceived, and it has not been stopped ██
███ since. Same for the Plextor 1:1 Method, unstoppable. ██
███ Blindwrite IS a better format than A120, simply because A120 does ██
███ not burn 1:1 securom, at all. Let me explain, The Plextor method ██
███ uses rate variation techniques, which basically reads in the bwa, ██
███ and as its burning the disc, it burns some sections deeper than ██
███ normal, just like a retail securom disc. You can make a working ██
███ MDS/BWA file from a plex 1:1 burnt securom disc. You CANNOT do ██
███ this with anything burnt in a120, nor can you do this with twin ██
███ sector burn method. If you can make a working bwa from your burnt ██
███ copy, then, and only then, is it truly a 1:1 CLONE of the ██
███ original. This is why we image in blindwrite format, we make sure ██
███ all our images can be burnt in 1:1 format, first and foremost. ██
███ Let's Quote the NOGRP NFO: ██
███ ██
███ 1) Blindwrite clones might not work if companies patch it in the ██
███ future, whereas Alcohol would continue to work. " - WRONG, the ██
███ plex method and the twinpeaks method still work, even on today's ██
███ securom 7. ██
███ ██
███ "2) As Blindwrite is not a true clone, it may not work on some ██
███ drives." - DEATHLY WRONG, bw is more a clone than a120 is. ██
███ BWCLONE does not totally depend on emulation tactics, and plextor ██
███ can burn BWClone 1:1 method. this is more clone than anything out ██
███ there for securom atm. BWClone also uses twinpeak method as a ██
███ alternative for people who do not own plextors. BWCLONE works ██
███ emulated using autoplay similar to RPMS, and lastly, bwclones can ██
███ work mounted. BTW Anything emulated is NOT a true clone, which ██
███ means A120 is NOT a true clone. ██
███ ██
███ "3) Blindwrite mounted has the same disadvantages as Alcohol, ██
███ namely that it is subject to blacklisting." - yes, all emulation ██
███ can be blacklisted easily, at the same time the emulation tools ██
███ can be updated to counteract this, and this cat and mouse game ██
███ has been going on for years. ██
███ "Here are some further reasons in favour of Alcohol. If you are ██
███ really keen on having a Blindwrite image, you can EASILY use an ██
███ .mds to .bwa converter (e.g. dpmv.exe) and create a .bwa file to ██
███ burn as Blindwrite. This means that an Alcohol clone has ██
███ everything you need to get a Blindwrite image if you choose to. ██
███ If you only had a Blindwrite image, then you couldn't convert ██
███ back if 1) or 2) obtained. In those cases, if you have ██
███ Blindwrite, you are out of luck! Moreover, an .mds made by ██
███ Alcohol using high precision dpm is in fact better than the .bwa ██
███ created by Blindwrite. So even if you like Blindwrite, you ██
███ should use Alcohol to create the .bwa file." - Why bother ██
███ converting bwa files back and forth? mount the damn thing in ██
███ a120/DT and play. A120 and DT's virtual drives can recognize bw ██
███ format as easily as a120 format. Secondly, its really hard to ██
███ stomach that bwas created by a120 are better than bwas created by ██
███ blindwrite when you open the bwas in bwabuilder, and compare the ██
███ bwas for both NOGRP and STUBBS.THE.ZOMBIE.CLONE-bC releases, and ██
███ how crappy they are, to the bwa from MIRROR Proper and how much ██
███ better it is. BTW, that bwa file we made is from the retail disc ██
███ and created in BWAbuilder 4.5.7. ██
███ ██
███ "1. With the advent of DTool4, one can easily make mini-images of ██
███ DVDs. Therefore, clonecds are not superior to clonedvds. Please, ██
███ newbie group, do your homework before making unsubstantiated ██
███ claims. " - do YOUR homework and research burning methods on dvds.██
███ Notice the lack of any real RAW writing? This is needed for ██
███ the Twin Sector method to burn, since Twin sector method involves ██
███ replacing indencies with errors to fool securom into running. ██
███ Lack of RAW DAO also means Safedisc DVD cannot work burn 1:1 ██
███ because the Safedisc errros need to be burnt RAW. Also, NO ██
███ DVD drive has plextor rate variation 1:1. This means Securom DVD ██
███ CANNOT be burnt 1:1. This is because Plextor modified all drives ██
███ after the premium to block the rate variation method entirely. ██
███ Meanwhile, CDS have true RAW writing methods, and the rate ██
███ variation technique in plextors. As a result, Safedisc CD can be ██
███ burnt 1:1 and Securom CD can be burnt 1:1, or burnt twinsector. ██
███ Or how bout a simpler test for simpler minds: Take ██
███ The.Matrix.Path.Of.Neo.CloneDVD-MiRROR, which is SecuROM ██
███ 7.00.00.0014 on DVD, and burn it. Burn it in a120, 4x speed. You ██
███ can even enable RPMS. Once your done burning, install it, then ██
███ try to play it. It Doesn't work now does it? right, mount it ██
███ and use SR7, works fine. This means DVDS only work MOUNTED. ██
███ Now, Take 06.27.05.The.Bards.Tale.CD.Version.BWClone-XMAFT, which ██
███ has SecuROM 7.00.00.0115, without IDE whoring. Open up everyone's ██
███ least favorite program Blindwrite, following the nfo instructions ██
███ to burn it and hit yes to include physicall informations. ██
███ If you own a Plextor Premium (highly doubt you even heard of) ██
███ it should burn a fully 1:1 clone, which will work flawlessley. ██
███ If you own a Liteon or other drives, it will burn a ██
███ Twin-sectored clone, that will work just as well. Point being, ██
███ CDS work burnt, burnt 1:1 and mounted, while DVDS work mounted ██
███ only. Just because it works does not mean its Top Quality to us. ██
███ All of our releases are above and beyond the requirements, we ██
███ take pride in this, and as far as were concenred, oher groups ██
███ that want to release shit quality images is just proper fodder ██
███ for us. Groups seriously need to get off their hurt egos after a ██
███ proper, and learn WHY they have been propered. Then when they ██
███ decide to do another release, they look back and avoid the ██
███ mistake they did last time. They need to LEARN from their mistake ██
███ and stop licking their wounds. This is the point of having nukers ██
███ and propers, to keep the quality up. Some people actually do ██
███ want quality still. You really want to hurt MiRROR? Start ██
███ releasing good unproperable not-shit images so we will actually ██
███ have to be faster. ██
███ ██
███ "2. We don't think m0 compression should be propered unless you ██
███ are racing, as that is just wasting bandwidth." - That's something██
███ we both agree on. ST0N3D was a valid release, nothing wrong with ██
███ it. They beat us on releasing it, and we couldn't find anything ██
███ wrong with the image itself. Every release should be that good. ██
███ ██
███ "3. 'Use serials from other source' is seriously lame. Make your ██
███ own serials or don't release. " - First, We only say this on ██
███ releases where its very possible to get your own key. Not every ██
███ group has keygenners and we simply choose not to leak our tagged ██
███ keys and expose our suppliers when releasing a game, It is too ██
███ risky to give away our supplier's keys, hell we don't even ask ██
███ them for the key to play it ourselves. We had Battlefield 2 ██
███ Special Forces DVD and CD days preretail, but our supplier had ██
███ a tagged key. We chose not to release it with the tagged key, ██
███ simply because we do not have keygenners and we don't want to ██
███ expose our suppliers. After PCGAME released BF2SF DVD, We ██
███ released the CD version with use serial from other sources simply ██
███ because we figured that it is very easy for the end user to go on ██
███ a dox site and download a 5 kilobyte keygen. For people to whine ██
███ because they are too lazy to look for the other keys is really ██
███ pathetic and very unappreciative of the work MiRROR and our ██
███ suppliers do. Besides, someone has to proper all those bad ██
███ clones. ██
███ ██
███ "4. SFclones are not 'true 1:1 copies.' Otherwise, they would ██
███ work on burners as well as regular non-burner cdroms just like ██
███ the original would. " SFCLONES Are 1:1 copies, if you actually ██
███ read some of the nfos we write, it would say Starforce looks for ██
███ the ATIP sectors on burnt cds to see if theres anything ██
███ indicating its a cdr. IF ATIP says CDR with chemical types, SF ██
███ DONT RUN. RETAIL Discs have no atip information. Since CDROMS ██
███ cant read atip, it works fine on there. Blame the damned media ██
███ manufactueres, or actually blame your favorite program Alcohol ██
███ 120 for writing a ATIP Blocker that sucks soo bad it only works ██
███ on Safedisc. Maybe if A120 Developer team wasn't whoring ██
███ emulation soo much then they would have already coded 1:1 methods ██
███ of burning securom and have better atip hiders for Starforce, but ██
███ I guess you make more money with a app that is required on all ██
███ machines to emulate badly imaged clones, than writing an app that ██
███ makes true 1:1 clones and works on computers that dont have a120 ██
███ installed. Awesome marketing a120! Also, if youre too dumb to ██
███ know what ATIP is, look it up on cdfreaks, since you beleive that ██
███ site more than anything else. Actually, what do you care about ██
███ making true quality 1:1 clones that don't need emulation? From the██
███ way you bitched in your nfo, and made that crap image, it sounded ██
███ like making proper clones will bring the end of the world and ██
███ Alcohol with all it's emulation was the second coming of Christ. ██
███ And lastly, yes we may be a newly formed group, but our members ██
███ are from much older groups. Its really very childish to bash ██
███ groups just because they are new, especially since most of these ██
███ new groups risk a lot so that you can have the best possible ██
███ quality releases for free. ██
███ ██
███ Read our upcoming Q&A for more information and Enjoy this Proper ██
▓██ release. ██
▓██ ██
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▐█▄▀▐▌▐█▌ ▀▓▀ ▐▓▌ irokos █ ▒ ▀ ▄ ▄▄▄▄▄██▀█▄▄▄▓▀▀ ▄ ██
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