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. .. ...Most Proudly Presents... .. .
┌───────────────────────────────────────────────────────────────────────────┐
│ Weird Worlds: Return to Infinite Space (c) Shrapnel Games/Digital Eel │
├─────────────────────────────────────┬─────────────────────────────────────┤
│ Supplier...........: Chilly Willy │ Release Date........: 2006-01-06 │
│ Cracker............: with Cheese │ Protection..........: Pricetag │
│ # of Disks.........: 5 x 5,000,000 │ Game Type...........: Space Conquest│
└─────────────────────────────────────┴─────────────────────────────────────┘
┌───────────────────────────────────────────────────────────────────────────┐
│ Game Information │
├───────────────────────────────────────────────────────────────────────────┤
│ │
│ Weird Worlds: Return to Infinite Space is a grand space opera that will │
│ take you from a down and out starship captain to an amazing intergalactic │
│ hero whose renown travels light speed ahead of you! Set in a randomly │
│ generated universe of endless possibilities, this single-player │
│ experience will let you explore new worlds, meet exotic aliens, │
│ discover black holes, witness the deaths of stars, encounter drifting │
│ space hulks that promise untold riches or untimely death, and much, │
│ much more! And all this happens in under thirty minutes or less! │
│ │
│ Although quick to play, Weird Worlds boasts a deep, feature-rich system │
│ that ensures each session is as fresh as the first play. Players start │
│ off with their choice of one of three ships to explore the universe │
│ with, each ship completely customizable through the acquisition of │
│ new components, either via trade or encounters. The majority of the │
│ game takes place turn-based style on the gorgeously rendered star map │
│ (always newly generated each game), and uses a simple one-click system │
│ that even your grandmother can quickly master. When your starship │
│ encounters hostile aliens the action moves to real-time, and while │
│ players have dozens of weapons and tactics at their disposal, the │
│ combat system manages to provide this great depth while still │
│ maintaining the highly intuitive system of play found elsewhere in │
│ the game. │
│ │
│ And though it would practically take a lifetime sailing amongst the │
│ stars to experience everything that Weird Worlds has to offer, the │
│ game never has to stop, thanks to the moddability ease. Gamers will │
│ find that with a little artistry and virtual elbow-grease they can │
│ take Weird Worlds: Return to Infinite Space into an amazing array of │
│ new directions, and truly go where no man has gone before! │
│ │
│ Weird Worlds: Return to Infinite Space will provide you with countless │
│ hours of challenging gameplay, as you create your own tales of daring │
│ do and high adventure in the cold reaches of outer space. With scores │
│ of weapons, encounters, artifacts, goodies, and mysteries you'll be │
│ lured by the siren call of exploration to push yourself further and │
│ further with each session. Find out if you have what it takes to be │
│ a star-hopping galactic hero in Weird Worlds: Return to Infinite Space! │
│ │
└───────────────────────────────────────────────────────────────────────────┘
┌───────────────────────────────────────────────────────────────────────────┐
│ Installation & Rip Information │
├───────────────────────────────────────────────────────────────────────────┤
│ │
│ 1. Unzip & Unrar. │
│ 2. Run WEIRD.EXE to play the game! │
│ 3. Latest patch (v1.11) is already applied. │
│ │
│ Ripped: Naked pictures of Bea Arthur. │
│ │
└───────────────────────────────────────────────────────────────────────────┘
┌───────────────────────────────────────────────────────────────────────────┐
│ General Comments │
├───────────────────────────────────────────────────────────────────────────┤
│ │
│ We entered 2006 with new hopes, new mortgages and for some of us, a nice │
│ hangover. │
│ │
│ The hangover was bad and the current status of our fine hobby made it │
│ worse. │
│ │
│ It seems like some groups just don't give a flying fuck about a very old │
│ tradition and that is: YOU DON'T USE OTHER GROUPS CRACKS. │
│ │
│ For someone outside this intriguing little hobby of ours might laugh at │
│ the fact that (1).The Scene has Rules │
│ (2).The Scene has Ethics │
│ │
│ Let me tell you one thing: If we do not follow the rules, chaos will │
│ follow. With chaos comes destruction. With destruction comes the end of │
│ this wonderful hobby of ours. We NEED the rules. The situation isn't │
│ like back in the early 80's, this is 2006. │
│ │
│ DVN has released games since 1997 and during the years we have had │
│ several games ready for release but no crack. So what do you do? Do you │
│ simply take some other groups' crack, without permission, and release it │
│ anyways? │
│ │
│ Several times we haven't been able to rip a game down to the limit of │
│ the rules, do you then release it under the impression that its not OUR │
│ fault, its the rules fault? │
│ │
│ Of course not, you accept the situation like any MATURE person and works │
│ on improving the status of your group. If you wish to improve the │
│ current status of the scene do it by legit actions and not by releasing │
│ stolen/oversized material. You really think Anyone wants to have a │
│ sit-down and talk Rules with someone who clearly in the end wont give a │
│ flying fuck about them? DVN sure as hell wont. │
│ │
│ You couldn't crack the game yourself? You couldn't rip it down to a │
│ legit size because of the stupid rules? Tough luck. Accept the loss and │
│ move on. Be mature enough to handle the loss instead of releasing │
│ something under the impression that you are bringing some quality into │
│ the scene. You are not. You are bit by bit destroying it. The rules are │
│ set to protect us. Sure, they need to be updated now and then but that │
│ is something one discusses with other parties. What you DON'T do is grab │
│ someone else hard work and simply adds, "Thanks for the crack". Remember │
│ the old saying: Honour among thieves? It exists, no matter what anyone │
│ thinks. And without it we are absolutely NOTHING! │
│ │
│ What about DVDRIPS? Can we find any double moral here? │
│ │
│ The same group complaining about the current SRR rules decides to │
│ release a DVDRIP with a stolen crack. Now, what in the SRR rules │
│ prevented you from releasing a 100% legit release? │
│ │
│ Oh, the crack issues. │
│ │
│ "Well, none else has released it!" │
│ │
│ So fucking what? Could there be a reason why it isn't out? Could it be │
│ that some groups has families and obligations and thus making this │
│ wonderful hobby come in 2nd place? │
│ │
│ God damit people, what is wrong with you? Clearly you have the time & │
│ patience (not that this is to compare with brain surgery...) so why not │
│ make something GOOD of it instead or ending up with one nuked reason │
│ over the other. And IF you still feel you want to release that │
│ oversized-stolen-crack-game, release it under the INTERNAL label. That │
│ would show that you at least have SOME respect towards the hardworking │
│ people who each day tries to stay by the rules. │
│ │
│ I'm not saying DVN is perfect, we sure as hell have our bad days. But we │
│ stick to the rules. │
│ Why do we stick to the rules? Because the rules is what keeps us │
│ together. It defines our work and us. Its something we can be proud of │
│ when having our "DVN SUMMER BBQ's" & "Winter Parties". │
│ │
│ So, how about joining the party instead of standing on the other side of │
│ the fence? Lets make 2006 a year we can look back at and remember with │
│ joy instead of useless bashing. Lets put some good old quality back into │
│ the game, we all win on it. │
│ │
│ Anyhow, I've written enough. I wish ALL groups (nomatter what) a Good │
│ 2006. Lets have fun! │
│ │
│ Myself, I'm going out to freeze my ass off out in the snow sine some │
│ dwarfs havent yet discovered the fantastic joy of computer/console │
│ games. │
│ │
│ │
└───────────────────────────────────────────────────────────────────────────┘
┌───────────────────────────────────────────────────────────────────────────┐
│ DIVINE Greets │
├───────────────────────────────────────────────────────────────────────────┤
│ │
│ F4CG - DVNVCD - MONEY - IMS - ABSOKT - RELOADED - AGES │
│ │
└───────────────────────────────────────────────────────────────────────────┘
"2006 - Quality Year? Only time will tell"